Class LevelAreaLayer

#include <Geode/binding/LevelAreaLayer.hpp>
classLevelAreaLayer:publiccocos2d::CCLayer,publicDialogDelegate{ ... }
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Examples0
Public static methods1
staticLevelAreaLayer*create()

Windows: 0x22f560

Android

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Public member functions10
cocos2d::CCAction*addGodRay(,,,,,)

Windows: 0x230d50

Android

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voidaddTorch(,,
intp2
,,
intp4
,)

Windows: 0x230800

Android

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cocos2d::CCAction*fadeInsideTower()

Windows: 0x2306c0

Android

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voidonBack()

Windows: 0x231080

Android

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voidonClickDoor()

Windows: 0x230580

Android

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boolonEnterTower()

Windows: 0x230750

Android

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cocos2d::CCAction*showDialog()

Windows: 0x230300

Android

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virtualboolinit()

Windows: 0x22f610

Android

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virtualvoidkeyBackClicked()

Windows: 0x2310f0

Android

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virtualvoiddialogClosed()

Windows: 0x230570

Android

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Fields0
Protected member functions0
Protected fields0