Class LabelGameObject

#include <Geode/binding/LabelGameObject.hpp>
classLabelGameObject:publicEffectGameObject{ ... }
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Public static methods0
Public member functions1
virtualvoidsetOpacity()

MacOS (ARM): 0x178b30

MacOS (Intel): 0x1bc1b0

Windows: 0x487310

Android

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Fields0
Protected member functions0
Protected fields0