Class LabelGameObject
#include <Geode/binding/LabelGameObject.hpp>classLabelGameObject:publicEffectGameObject{ ... }
No description provided
Examples0
Public static methods1
staticLabelGameObject*create()
No description provided
Public member functions19
virtualboolinit()
No description provided
virtualvoidsetupCustomSprites()
No description provided
virtualvoidresetObject()
No description provided
virtualvoidcustomObjectSetup(,)
No description provided
virtualgd::stringgetSaveString()
No description provided
virtualvoidsetObjectColor()
No description provided
virtualintgetTextKerning()
No description provided
voidcreateLabel(gd::stringtext)
No description provided
voidqueueUpdateLabel(gd::stringtext)
No description provided
voidremoveLabel()
No description provided
voidunlockLabelColor()
No description provided
voidupdateLabel(gd::stringtext)
No description provided
voidupdateLabelIfDirty()
No description provided
voidupdatePreviewLabel()
No description provided
Fields10
cocos2d::CCLabelBMFont*m_label;
No description provided
boolm_labelDirty;
No description provided
gd::stringm_labelString;
No description provided
boolm_labelColorLocked;
No description provided
intm_alignment;
No description provided
boolm_showSecondsOnly;
No description provided
intm_shownSpecial;
No description provided
boolm_isTimeCounter;
No description provided
intm_kerning;
No description provided
boolm_updateLabel;
No description provided