Class LabelGameObject
#include <Geode/binding/LabelGameObject.hpp>
classLabelGameObject:publicEffectGameObject{ ... }
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Examples0
Public static methods1
staticLabelGameObject*create()
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Public member functions19
virtualboolinit()
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virtualvoidsetupCustomSprites()
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virtualvoidresetObject()
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virtualvoidcustomObjectSetup(,)
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virtualgd::stringgetSaveString()
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virtualvoidsetObjectColor()
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virtualintgetTextKerning()
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voidcreateLabel()
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voidqueueUpdateLabel()
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voidremoveLabel()
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voidunlockLabelColor()
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voidupdateLabel()
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voidupdateLabelIfDirty()
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voidupdatePreviewLabel()
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Fields10
cocos2d::CCLabelBMFont*m_label;
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boolm_labelDirty;
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gd::stringm_labelString;
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boolm_labelColorLocked;
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intm_alignment;
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boolm_showSecondsOnly;
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intm_shownSpecial;
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boolm_isTimeCounter;
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intm_kerning;
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boolm_updateLabel;
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