Class HSVLiveOverlay

#include <Geode/binding/HSVLiveOverlay.hpp>
classHSVLiveOverlay:publicFLAlertLayer,publicHSVWidgetDelegate{ ... }
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Examples0
Public static methods1
staticHSVLiveOverlay*create(,)

MacOS (ARM): 0x205230

MacOS (Intel): 0x258800

Windows: Out of line

Android

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Public member functions6
virtualvoidkeyBackClicked()

MacOS (ARM): 0x205a40

MacOS (Intel): 0x259080

Windows: 0x2b2bb0

iOS: 0x1a3304

Android

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virtualvoidhsvChanged()

MacOS (ARM): 0x205bac

MacOS (Intel): 0x259200

Windows: 0x2b2c00

iOS: 0x1a3364

Android

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voidcreateHSVWidget(
intp0
)

MacOS (ARM): 0x2058e0

MacOS (Intel): 0x258f00

Windows: 0x2b2a10

Android

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voiddetermineStartValues()

MacOS (ARM): 0x2057b4

MacOS (Intel): 0x258dd0

Windows: 0x2b2790

Android

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boolinit(,)

MacOS (ARM): 0x205364

MacOS (Intel): 0x258980

Windows: 0x2b22f0

Android

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voidonSelectTab()

MacOS (ARM): 0x205894

MacOS (Intel): 0x258ec0

Windows: 0x2b29e0

Android

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Fields10
GameObject*m_object
;
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;
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;
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;
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;
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intm_activeTab
;
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;
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boolm_unkBool1
;
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boolm_unkBool2
;
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boolm_unkBool3
;
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Protected member functions0
Protected fields0