Class GraphicsReloadLayer

#include <Geode/binding/GraphicsReloadLayer.hpp>
classGraphicsReloadLayer:publiccocos2d::CCLayer{ ... }
No description provided
Examples0
Public static methods2
staticGraphicsReloadLayer*create(,
cocos2d::CCSizeresolution
,
boolfullscreen
,
boolborderless
,
boolfix
,
boolchangedResolution
)

MacOS (ARM): 0x6a2b68

MacOS (Intel): 0x78f1f0

Windows: Out of line

iOS: Out of line

Android

No description provided
staticcocos2d::CCScene*scene(,
cocos2d::CCSizeresolution
,
boolfullscreen
,
boolborderless
,
boolfix
,
boolchangedResolution
)

MacOS (ARM): 0x6a2ac8

MacOS (Intel): 0x78f170

Windows: Out of line

iOS: Out of line

Android

No description provided
Public member functions2
boolinit(,
cocos2d::CCSizeresolution
,
boolfullscreen
,
boolborderless
,
boolfix
,
boolchangedResolution
)

MacOS (ARM): 0x6a2ccc

MacOS (Intel): 0x78f390

Windows: Out of line

iOS: Out of line

Android

No description provided
voidperformReload()

MacOS (ARM): 0x6a2d90

MacOS (Intel): 0x78f470

Windows: 0x366490

iOS: Out of line

Android

No description provided
Fields6
;
No description provided
cocos2d::CCSizem_resolution
;
No description provided
boolm_fullscreen
;
No description provided
boolm_borderless
;
No description provided
boolm_fix
;
No description provided
boolm_changedResolution
;
No description provided
Protected member functions0
Protected fields0