Class GraphicsReloadLayer

#include <Geode/binding/GraphicsReloadLayer.hpp>
classGraphicsReloadLayer:publiccocos2d::CCLayer{ ... }
No description provided
Examples0
Public static methods2
staticGraphicsReloadLayer*create(,
cocos2d::CCSizeresolution
,
boolfullscreen
,
boolborderless
,
boolfix
,
boolchangedResolution
)

MacOS (ARM): 0x6abf2c

MacOS (Intel): 0x7a4e60

Windows: Out of line

iOS: Out of line

Android

No description provided
staticcocos2d::CCScene*scene(,
cocos2d::CCSizeresolution
,
boolfullscreen
,
boolborderless
,
boolfix
,
boolchangedResolution
)

MacOS (ARM): 0x6abe8c

MacOS (Intel): 0x7a4de0

Windows: Out of line

iOS: Out of line

Android

No description provided
Public member functions2
boolinit(,
cocos2d::CCSizeresolution
,
boolfullscreen
,
boolborderless
,
boolfix
,
boolchangedResolution
)

MacOS (ARM): 0x6ac08c

MacOS (Intel): 0x7a4ff0

Windows: Out of line

iOS: Out of line

Android

No description provided
voidperformReload()

MacOS (ARM): 0x6ac150

MacOS (Intel): 0x7a50c0

Windows: 0x37c200

iOS: Out of line

Android

No description provided
Fields6
;
No description provided
cocos2d::CCSizem_resolution
;
No description provided
boolm_fullscreen
;
No description provided
boolm_borderless
;
No description provided
boolm_fix
;
No description provided
boolm_changedResolution
;
No description provided
Protected member functions0
Protected fields0
Derived classes0