Class GauntletSprite

#include <Geode/binding/GauntletSprite.hpp>
classGauntletSprite:publiccocos2d::CCNode{ ... }
No description provided
Examples0
Public static methods1
staticGauntletSprite*create(
GauntletTypegauntletType
,
boollocked
)

MacOS (ARM): 0x3115c8

MacOS (Intel): 0x381250

Windows: Out of line

Android

No description provided
Public member functions6
voidaddLockedSprite()

MacOS (ARM): 0x311fe8

MacOS (Intel): 0x381b50

Windows: 0x1f4fe0

Android

No description provided
voidaddNormalSprite()

MacOS (ARM): 0x311eec

MacOS (Intel): 0x381a80

Windows: Out of line

Android

No description provided
cocos2d::ccColor3BcolorForType(
GauntletTypegauntletType
)

MacOS (ARM): 0x312314

MacOS (Intel): 0x381e70

Windows: Out of line

Android

No description provided
boolinit(
GauntletTypegauntletType
,
boollocked
)

MacOS (ARM): 0x311e44

MacOS (Intel): 0x381a00

Windows: Out of line

Android

No description provided
floatluminanceForType(
GauntletTypegauntletType
)

MacOS (ARM): 0x3122f4

MacOS (Intel): 0x381e40

Windows: Out of line

Android

No description provided
voidtoggleLockedSprite()

MacOS (ARM): 0x311d70

MacOS (Intel): 0x381930

Windows: 0x1f5310

Android

No description provided
Fields1
GauntletTypem_gauntletType
;
No description provided
Protected member functions0
Protected fields0