Class GameToolbox
#include <Geode/binding/GameToolbox.hpp>
classGameToolbox{ ... }
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Examples0
Public static methods19
staticvoidaddBackButton(,)
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staticvoidaddRThumbScrollButton()
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staticCCMenuItemToggler*createToggleButton(gd::stringlabel,cocos2d::SEL_MenuHandlerselector,boolstate,cocos2d::CCMenu*menu,cocos2d::CCPointposition,cocos2d::CCNode*parent,cocos2d::CCNode*labelParent,floatbuttonScale,floatmaxLabelScale,floatmaxLabelWidth,cocos2d::CCPointlabelOffset,charconst*font,boollabelTop,intlabelTag,cocos2d::CCArray*container)
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staticTodoReturngetEasedValue(floatp0,intp1,floatp2)
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staticTodoReturngetRelativeOffset(,)
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staticgd::stringgetResponse()
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staticgd::stringgetTimeString(intp0,boolp1)
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staticgd::stringintToShortString(intp0)
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staticTodoReturnintToString(intp0)
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staticcocos2d::CCParticleSystemQuad*particleFromString(,,boolp2)
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staticcocos2d::CCParticleSystemQuad*particleFromStruct(,,boolp2)
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staticvoidparticleStringToStruct(,)
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staticgd::stringpointsToString(intp0)
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staticvoidpreVisitWithClippingRect(,)
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staticgd::stringsaveParticleToString()
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staticcocos2d::CCDictionary*stringSetupToDict(,)
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staticstd::map<gd::string,gd::string>stringSetupToMap(,,)
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staticcocos2d::ccColor3BtransformColor(,)
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