Class GameStatsManager

#include <Geode/binding/GameStatsManager.hpp>
classGameStatsManager:publiccocos2d::CCNode{ ... }
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Examples0
Public static methods2
staticGameStatsManager*get()

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staticGameStatsManager*sharedState()

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Public member functions47
voidaddStoreItem(
intp0
,
intp1
,
intp2
,
intp3
,)

MacOS (ARM): 0x5a758

MacOS (Intel): 0x660d0

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Android

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voidawardCurrencyForLevel()

MacOS (ARM): 0x64700

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TodoReturncheckAchievement()

Windows: 0x1d2470

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voidcheckCoinAchievement()

MacOS (ARM): 0x60414

MacOS (Intel): 0x6c8d0

Windows: 0x1da830

Android

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GJRewardItem*completedDailyLevel()

Windows: 0x1dfe10

Android

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voidcompletedMapPack()

Windows: 0x1dbe30

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voidcreateStoreItems()

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Windows: 0x1ce830

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voiddataLoaded()

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intgetAwardedCurrencyForLevel()

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intgetBaseCurrencyForLevel()

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GJChallengeItem*getChallenge(
intp0
)

Windows: 0x1dee70

Android

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intgetCollectedCoinsForLevel()

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Android

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cocos2d::CCArray*getCompletedMapPacks()

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gd::stringgetGauntletRewardKey(
intp0
)

MacOS (ARM): 0x6b024

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gd::stringgetItemKey(
intp0
,
intp1
)

Windows: 0x1de9b0

Android

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intgetItemUnlockState(
intitemID
,
UnlockTypeunlockType
)

MacOS (ARM): 0x6a898

MacOS (Intel): 0x77010

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gd::stringgetLevelKey()

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gd::stringgetLevelKey(
intlevelID
,
boolisOnline
,
boolisDaily
,
boolisGauntlet
,
boolisEvent
)

Windows: 0x1dad50

Android

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GJChallengeItem*getQueuedChallenge(
intp0
)

Windows: 0x1def40

Android

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gd::stringgetSpecialUnlockDescription(
intp0
,,)

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Android

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intgetStat()

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intgetTotalCollectedCurrency()

MacOS (ARM): 0x67fc4

MacOS (Intel): 0x743f0

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intgetTotalCollectedDiamonds()

MacOS (ARM): 0x68c58

MacOS (Intel): 0x751c0

Windows: 0x1e1180

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boolhasClaimedListReward()

MacOS (ARM): 0x672c8

MacOS (Intel): 0x736d0

Windows: 0x1dfc30

Android

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boolhasCompletedDailyLevel(
intp0
)

Windows: 0x1dfd10

Android

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boolhasCompletedGauntletLevel(
intp0
)

MacOS (ARM): 0x60f64

MacOS (Intel): 0x6d3b0

Windows: 0x1db1a0

Android

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boolhasCompletedLevel()

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Android

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boolhasCompletedMainLevel(
intlevelID
)

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boolhasCompletedOnlineLevel(
intp0
)

MacOS (ARM): 0x60ecc

MacOS (Intel): 0x6d330

Windows: 0x1db070

Android

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boolhasSecretCoin()

Windows: 0x1dcf50

Android

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TodoReturnincrementChallenge(,
intp1
)

Windows: 0x1df0f0

Android

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voidincrementStat(,
intp1
)

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MacOS (Intel): 0x66960

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boolisItemEnabled(,
intid
)

MacOS (ARM): 0x6ac58

MacOS (Intel): 0x773c0

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Android

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boolisItemUnlocked(,
intp1
)

MacOS (Intel): 0x6b3b0

Windows: 0x1e2850

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boolisSpecialChestUnlocked()

MacOS (ARM): 0x6a794

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Android

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voidpreSaveGameStats()

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TodoReturnprocessChallengeQueue(
intp0
)

MacOS (ARM): 0x67160

Windows: 0x1df950

Android

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voidremoveErrorFromSpecialChests()

Windows: 0x1f0310

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voidsetStarsForMapPack(
intp0
,
intp1
)

Windows: 0x1dc090

Android

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voidsetStat(,
intp1
)

MacOS (ARM): 0x5ae04

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Android

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voidsetupIconCredits()

MacOS (ARM): 0x2acd6c

Windows: 0x1c1190

Android

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voidtoggleEnableItem(,
intp1
,)

MacOS (ARM): 0x6ad1c

MacOS (Intel): 0x77450

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Android

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voidtryFixPathBug()

Windows: 0x1d1810

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voiduncompleteLevel()

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voidverifyPathAchievements()

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voidverifyUserCoins()

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virtualboolinit()

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MacOS (Intel): 0x5a940

Windows: 0x1ce140

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Android

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Fields52
boolm_usePlayerStatsCCDictionary
;
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cocos2d::CCString*m_trueString
;
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cocos2d::CCDictionary*m_allStoreItems
;
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;
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cocos2d::CCDictionary*m_allTreasureRoomChests
;
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cocos2d::CCDictionary*m_allTreasureRoomChestItems
;
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cocos2d::CCDictionary*m_allSpecialChests
;
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cocos2d::CCDictionary*m_allSpecialChestItems
;
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std::unordered_map<int,gd::string>m_specialRewardDescriptions
;
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std::unordered_map<int,gd::string>m_createSpecialChestItemsMap
;
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cocos2d::CCDictionary*m_specialChestsLite
;
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cocos2d::CCArray*m_storeItemArray
;
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;
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;
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cocos2d::CCDictionary*m_worldAdvertChests
;
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cocos2d::CCDictionary*m_activeChallenges
;
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cocos2d::CCDictionary*m_upcomingChallenges
;
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doublem_challengeTime
;
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;
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std::unordered_map<int,int>m_playerStatsRandMap
;
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std::unordered_map<int,int>m_playerStatsSeedMap
;
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cocos2d::CCDictionary*m_completedLevels
;
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cocos2d::CCDictionary*m_verifiedUserCoins
;
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cocos2d::CCDictionary*m_pendingUserCoins
;
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cocos2d::CCDictionary*m_purchasedItems
;
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cocos2d::CCDictionary*m_onlineCurrencyScores
;
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cocos2d::CCDictionary*m_mainCurrencyScores
;
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cocos2d::CCDictionary*m_gauntletCurrencyScores
;
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cocos2d::CCDictionary*m_timelyCurrencyScores
;
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;
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;
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cocos2d::CCDictionary*m_gauntletDiamondScores
;
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cocos2d::CCDictionary*m_timelyDiamondScores
;
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cocos2d::CCDictionary*m_unusedCurrencyAwardDict
;
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cocos2d::CCDictionary*m_challengeDiamonds
;
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cocos2d::CCDictionary*m_completedMappacks
;
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cocos2d::CCDictionary*m_completedLists
;
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;
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;
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cocos2d::CCDictionary*m_treasureRoomChests
;
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;
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;
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;
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;
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boolm_unkBoolIncrementStat
;
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;
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cocos2d::CCDictionary*m_unlockedItems
;
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;
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std::map<int,gd::string>m_usernameForAccountID
;
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;
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boolm_GS29
;
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intm_activePath
;
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Protected member functions0
Protected fields0