Class GameObjectPhysics
#include <Geode/binding/GameObjectPhysics.hpp>
classGameObjectPhysics{ ... }
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Examples0
Public static methods0
Public member functions0
Fields8
GameObject*m_gameObject;
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cocos2d::CCPointm_unkPoint1;
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cocos2d::CCPointm_unkPoint2;
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floatm_unkFloat1;
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floatm_unkFloat2;
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intm_unkInt1;
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intm_unkInt2;
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intm_unkInt3;
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