Class GameObjectEditorState

#include <Geode/binding/GameObjectEditorState.hpp>
classGameObjectEditorState{ ... }
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Examples0
Public static methods0
Public member functions1
voidloadValues()

MacOS (ARM): 0xaa8c

MacOS (Intel): 0x9370

Windows: Out of line

Android

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Fields5
;
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floatm_scaleX
;
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floatm_scaleY
;
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floatm_rotationX
;
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floatm_rotationY
;
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Protected member functions0
Protected fields0