Class GameObjectEditorState

#include <Geode/binding/GameObjectEditorState.hpp>
classGameObjectEditorState{ ... }
No description provided
Examples0
Public static methods0
Public member functions1
voidloadValues()

MacOS (ARM): 0x7abc

MacOS (Intel): 0x8cd0

Windows: Out of line

iOS: 0x3c4c28

Android

No description provided
Fields5
;
No description provided
floatm_scaleX
;
No description provided
floatm_scaleY
;
No description provided
floatm_rotationX
;
No description provided
floatm_rotationY
;
No description provided
Protected member functions0
Protected fields0
Derived classes0