Class GameObjectCopy
#include <Geode/binding/GameObjectCopy.hpp>
classGameObjectCopy:publiccocos2d::CCObject{ ... }
No description provided
Examples0
Public static methods1
staticGameObjectCopy*create()
No description provided
Public member functions1
voidresetObject()
No description provided
Fields8
GameObject*m_object;
No description provided
cocos2d::CCPointm_position;
No description provided
floatm_rotationX;
No description provided
floatm_rotationY;
No description provided
boolm_isFlipX;
No description provided
boolm_isFlipY;
No description provided
floatm_customScaleX;
No description provided
floatm_customScaleY;
No description provided