Class GameObjectCopy

#include <Geode/binding/GameObjectCopy.hpp>
classGameObjectCopy:publiccocos2d::CCObject{ ... }
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Examples0
Public static methods0
Public member functions1
voidresetObject()

MacOS (Intel): 0xe3940

Windows: 0x2db140

Android

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Fields8
GameObject*m_object
;
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;
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floatm_rotationX
;
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floatm_rotationY
;
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boolm_isFlipX
;
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boolm_isFlipY
;
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floatm_customScaleX
;
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floatm_customScaleY
;
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Protected member functions0
Protected fields0