Class GameManager
#include <Geode/binding/GameManager.hpp>
classGameManager:publicGManager{ ... }
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Examples0
Public static methods2
staticGameManager*get()
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Public member functions88
voidaddNewCustomObject(gd::stringstr)
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TodoReturnapplicationWillEnterForeground()
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TodoReturncheckUsedIcons()
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cocos2d::ccColor3BcolorForIdx(intp0)
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boolcompletedAchievement()
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TodoReturndpadConfigToString()
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voidfadeInMenuMusic()
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voidfadeInMusic()
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charconst*getBGTexture(intid)
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LevelEditorLayer*getEditorLayer()
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GJBaseGameLayer*getGameLayer()
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boolgetGameVariable()
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boolgetGameVariableDefault(charconst*key,booldefaultValue)
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intgetIconRequestID()
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intgetIntGameVariable()
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intgetIntGameVariableDefault(charconst*key,intdefaultValue)
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gd::stringgetMenuMusicFile()
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intgetPlayerBall()
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intgetPlayerBird()
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intgetPlayerColor()
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intgetPlayerColor2()
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intgetPlayerDart()
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intgetPlayerDeathEffect()
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intgetPlayerFrame()
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boolgetPlayerGlow()
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intgetPlayerGlowColor()
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intgetPlayerJetpack()
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intgetPlayerRobot()
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intgetPlayerShip()
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intgetPlayerShipFire()
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intgetPlayerSpider()
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intgetPlayerStreak()
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intgetPlayerSwing()
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PlayLayer*getPlayLayer()
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boolgetUGV()
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gd::stringiconKey(intp0,IconTypep1)
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UnlockTypeiconTypeToUnlockType(IconTypep0)
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cocos2d::CCTexture2D*loadIcon(intp0,intp1,intp2)
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voidplayMenuMusic()
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voidreloadAll(boolswitchingModes,booltoFullscreen,boolborderless,boolfix,boolunused)
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voidreloadAllStep2()
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voidreloadAllStep5()
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cocos2d::CCSizeresolutionForKey(intp0)
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voidreturnToLastScene()
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voidsafePopScene()
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voidsetupGameAnimations()
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gd::stringsheetNameForIcon(intp0,intp1)
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gd::stringstringForCustomObject(intcustomObjectID)
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voidtoggleGameVariable()
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voidupdateCustomFPS()
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virtualboolinit()
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virtualvoidencodeDataTo()
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virtualvoiddataLoaded()
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virtualvoidfirstLoad()
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Fields164
cocos2d::CCDictionary*m_unkAnimationDict;
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cocos2d::CCDictionary*m_unkAnimationDict2;
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cocos2d::CCDictionary*m_frameTimeForAnimation;
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cocos2d::CCDictionary*m_framesForAnimation;
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cocos2d::CCDictionary*m_defaultFrames;
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boolm_switchModes;
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boolm_toFullscreen;
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boolm_reloading;
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boolm_fix;
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boolm_unkBool1;
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boolm_unkBool2;
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boolm_vsyncEnabled;
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cocos2d::CCDictionary*m_valueKeeper;
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cocos2d::CCDictionary*m_unlockValueKeeper;
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cocos2d::CCDictionary*m_customObjectDict;
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doublem_adTimer;
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doublem_adCache;
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boolm_unkBool3;
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intm_unkSize4_1;
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doublem_unkDouble2;
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intm_unkSize4_2;
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intm_unkSize4_3;
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boolm_loaded;
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boolm_googlePlaySignedIn;
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gd::stringm_editorClipboard;
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intm_unkSize4_4;
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PlayLayer*m_playLayer;
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LevelEditorLayer*m_levelEditorLayer;
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GJBaseGameLayer*m_gameLayer;
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void*m_unkPtr;
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MenuLayer*m_menuLayer;
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boolm_inMenuLayer;
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void*m_unknownVariable;
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boolm_unknownBool3;
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boolm_unknownPlayLayerBool;
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boolm_unknownBool4;
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boolm_unknownBool5;
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gd::stringm_playerUDID;
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gd::stringm_playerName;
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boolm_commentsEnabled;
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geode::SeedValueRSVm_playerUserID;
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floatm_bgVolume;
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floatm_sfxVolume;
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floatm_timeOffset;
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boolm_ratedGame;
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boolm_clickedFacebook;
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boolm_clickedTwitter;
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boolm_clickedYouTube;
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boolm_clickedTwitch;
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boolm_clickedDiscord_;
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boolm_clickedReddit;
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doublem_socialsDuration;
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boolm_showedAd;
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boolm_unknownBool;
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boolm_editorEnabled;
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intm_sceneEnum;
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boolm_searchObjectBool;
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geode::SeedValueRSVm_playerFrame;
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geode::SeedValueRSVm_playerShip;
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geode::SeedValueRSVm_playerBall;
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geode::SeedValueRSVm_playerBird;
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geode::SeedValueRSVm_playerDart;
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geode::SeedValueRSVm_playerRobot;
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geode::SeedValueRSVm_playerSpider;
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geode::SeedValueRSVm_playerSwing;
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geode::SeedValueRSVm_playerColor;
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geode::SeedValueRSVm_playerColor2;
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geode::SeedValueRSVm_playerGlowColor;
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geode::SeedValueRSVm_playerStreak;
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geode::SeedValueRSVm_playerShipFire;
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geode::SeedValueRSVm_playerDeathEffect;
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geode::SeedValueRSVm_playerJetpack;
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geode::SeedValueRSm_chk;
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geode::SeedValueSRm_secretNumber;
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boolm_playerGlow;
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IconTypem_playerIconType;
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boolm_everyPlaySetup;
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boolm_showSongMarkers;
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boolm_showBPMMarkers;
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boolm_recordGameplay;
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boolm_showProgressBar;
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boolm_performanceMode;
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boolm_unkBool4;
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boolm_clickedGarage;
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boolm_clickedEditor;
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boolm_clickedName;
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boolm_clickedPractice;
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boolm_showedEditorGuide;
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boolm_showedRateDiffDialog;
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boolm_showedRateStarDialog;
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boolm_showedLowDetailDialog;
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void*m_unkPtr2;
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void*m_unkPtr3;
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intm_unkSize4_5;
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intm_unkSize4_6;
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intm_unkSize4_7;
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intm_unkSize4_8;
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intm_loadedBgID;
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intm_loadedGroundID;
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intm_loadedMG;
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intm_loadedFont;
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intm_loadedDeathEffect;
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boolm_loadingBG;
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boolm_loadingG;
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boolm_loadingG1;
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boolm_finishedLoadingG1;
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boolm_shouldLoadG1;
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boolm_finishedLoadingMG1;
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boolm_finishedLoadingMG2;
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boolm_unkBool5;
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intm_unkSize4_9;
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intm_unkSize4_10;
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intm_unkSize4_11;
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intm_bootups;
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boolm_hasRatedGame;
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boolm_unkBool6;
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boolm_shouldLoadUnlockValueKeeper;
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boolm_unkBool7;
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boolm_unkBool8;
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geode::SeedValueRSVm_hasRP;
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boolm_canGetLevelSaveData;
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intm_resolution;
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intm_texQuality;
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boolm_somethingInMenuLayer;
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void*m_unkPtr4;
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boolm_ropeGarageEnter;
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intm_unkSize4_12;
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intm_unkSize4_13;
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boolm_unkBool10;
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intm_unkSize4_14;
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boolm_disableThumbstick;
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floatm_customFPSTarget;
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boolm_unkBool11;
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intm_customMenuSongID;
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intm_customPracticeSongID;
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intm_iconRequestID;
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cocos2d::CCArray*m_unkArray;
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void*m_someAdPointer;
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intm_unkSize4_15;
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intm_unkSize4_16;
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intm_unkSize4_17;
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UIButtonConfigm_dpad1;
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UIButtonConfigm_dpad2;
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UIButtonConfigm_dpad3;
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UIButtonConfigm_dpad4;
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UIButtonConfigm_dpad5;
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gd::stringm_dpadLayout1;
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gd::stringm_dpadLayout2;
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gd::stringm_dpadLayout3;
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gd::stringm_dpadLayoutDual1;
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gd::stringm_dpadLayoutDual2;
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gd::stringm_dpadLayoutDual3;
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intm_unkSize4_18;
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intm_unkSize4_19;
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intm_unkSize4_20;
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boolm_shouldResetShader;
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floatm_practicePosX;
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floatm_practicePosY;
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floatm_practiceOpacity;
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