Class GameLevelOptionsLayer

#include <Geode/binding/GameLevelOptionsLayer.hpp>
classGameLevelOptionsLayer:publicGJOptionsLayer{ ... }
No description provided
Examples0
Public static methods1
staticGameLevelOptionsLayer*create()

MacOS (ARM): 0x250308

MacOS (Intel): 0x2b22a0

Windows: 0x2a0a80

iOS: 0x2e2444

Android

No description provided
Public member functions3
virtualvoidsetupOptions()

MacOS (ARM): 0x25052c

MacOS (Intel): 0x2b2580

Windows: 0x2a0be0

iOS: 0x2e2578

Android

No description provided
virtualvoiddidToggle(
inttag
)

MacOS (ARM): 0x250590

MacOS (Intel): 0x2b25f0

Windows: 0x2a0c60

iOS: 0x2e264c

Android

No description provided
boolinit()

MacOS (ARM): 0x2504c4

MacOS (Intel): 0x2b2520

Windows: Out of line

iOS: 0x2e2510

Android

No description provided
Fields1
;
No description provided
Protected member functions0
Protected fields0
Derived classes0