Class GameCell

#include <Geode/binding/GameCell.hpp>
classGameCell:publicTableViewCell{ ... }
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Public static methods0
Public member functions1
virtualvoiddraw()

MacOS (ARM): 0x291e34

MacOS (Intel): 0x2f95e0

Windows: 0x3cbf0

iOS: 0x1d1468

Android

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Protected member functions0
Protected fields0