Class GameCell

#include <Geode/binding/GameCell.hpp>
classGameCell:publicTableViewCell{ ... }
No description provided
Examples0
Public static methods0
Public member functions4
virtualboolinit()

MacOS (ARM): 0x291d60

MacOS (Intel): 0x2f9520

Windows: 0x3c7f0

iOS: 0x1d1424

Android

No description provided
virtualvoiddraw()

MacOS (ARM): 0x291e34

MacOS (Intel): 0x2f95e0

Windows: 0x3cbf0

iOS: 0x1d1468

Android

No description provided
voidloadFromString()

MacOS (ARM): 0x291900

MacOS (Intel): 0x2f9000

Windows: 0x3c800

Android

No description provided
voidonTouch()

MacOS (ARM): 0x291d6c

MacOS (Intel): 0x2f9540

Windows: 0x3cbc0

Android

No description provided
Fields2
void*m_unk230
;
No description provided
gd::stringm_gameLink
;
No description provided
Protected member functions0
Protected fields0