Class GJRotationControl

#include <Geode/binding/GJRotationControl.hpp>
classGJRotationControl:publiccocos2d::CCLayer{ ... }
No description provided
Examples0
Public static methods1
staticGJRotationControl*create()

MacOS (ARM): 0xd254

Windows: Out of line

Android

No description provided
Public member functions6
voidfinishTouch()

MacOS (ARM): 0xd338

MacOS (Intel): 0xbf40

Windows: 0x127900

Android

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virtualboolinit()

MacOS (ARM): 0x49058

MacOS (Intel): 0x51c10

Windows: 0x1277e0

iOS: 0x3f27d4

Android

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virtualvoiddraw()

MacOS (ARM): 0x49620

MacOS (Intel): 0x52210

Windows: 0x127c40

iOS: 0x3f2ba8

Android

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virtualboolccTouchBegan(,)

MacOS (ARM): 0x492bc

MacOS (Intel): 0x51e80

Windows: 0x127980

iOS: 0x3f29dc

Android

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virtualvoidccTouchMoved(,)

MacOS (ARM): 0x493d0

MacOS (Intel): 0x51fa0

Windows: 0x127a80

iOS: 0x3f2adc

Android

No description provided
virtualvoidccTouchEnded(,)

MacOS (ARM): 0x4950c

MacOS (Intel): 0x52100

Windows: 0x127c20

iOS: 0x3f2b58

Android

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Fields7
cocos2d::CCPointm_cursorDifference
;
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cocos2d::CCPointm_controlPosition
;
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cocos2d::CCSprite*m_controlSprite
;
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floatm_startingRotation
;
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floatm_currentRotation
;
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intm_touchID
;
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;
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Protected member functions0
Protected fields0