Class GJGroundLayer

#include <Geode/binding/GJGroundLayer.hpp>
classGJGroundLayer:publiccocos2d::CCLayer{ ... }
No description provided
Examples0
Public static methods1
staticGJGroundLayer*create(
intp0
,
intp1
)

MacOS (ARM): 0x51c2d0

MacOS (Intel): 0x5f4210

Windows: 0x26bfe0

iOS: 0x32198

Android

No description provided
Public member functions10
voidcreateLine(
intp0
)

Windows: 0x26c890

Android

No description provided
boolinit(
intp0
,
intp1
)

MacOS (ARM): 0x51c3b4

MacOS (Intel): 0x5f4320

Windows: 0x26c060

Android

No description provided
voidloadGroundSprites(
intp0
,)

Windows: 0x26c5d0

Android

No description provided
TodoReturnscaleGround()

Windows: 0x26ca80

Android

No description provided
TodoReturnupdateShadows()

Windows: 0x26ccc0

Android

No description provided
TodoReturnupdateShadowXPos(,)

Windows: 0x26cd60

Android

No description provided
virtualvoiddraw()

MacOS (ARM): Out of line

MacOS (Intel): Out of line

Windows: Out of line

iOS: Out of line

Android: Out of line

No description provided
virtualvoidshowGround()

MacOS (ARM): 0x51d1b8

MacOS (Intel): 0x5f5180

Windows: 0x26cc30

Android

No description provided
virtualTodoReturnfadeInGround()

MacOS (ARM): 0x51d1c4

MacOS (Intel): 0x5f5190

Windows: 0x26cc40

Android

No description provided
virtualTodoReturnfadeOutGround()

MacOS (ARM): 0x51d398

MacOS (Intel): 0x5f5330

Windows: 0x26ce30

Android

No description provided
Fields0
Protected member functions0
Protected fields0