Class GJGameLoadingLayer

#include <Geode/binding/GJGameLoadingLayer.hpp>
classGJGameLoadingLayer:publiccocos2d::CCLayer{ ... }
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Examples0
Public static methods1
staticGJGameLoadingLayer*transitionToLoadingLayer(,
booleditor
)

Windows: 0x237ed0

Android

No description provided
Public member functions1
voidloadLevel()

MacOS (ARM): 0x129940

Windows: 0x2380c0

Android

No description provided
Fields2
;
No description provided
boolm_editor
;
No description provided
Protected member functions0
Protected fields0