Class GJGameLoadingLayer

#include <Geode/binding/GJGameLoadingLayer.hpp>
classGJGameLoadingLayer:publiccocos2d::CCLayer{ ... }
No description provided
Examples0
Public static methods1
staticGJGameLoadingLayer*transitionToLoadingLayer(,
booleditor
)

Windows: 0x242890

Android

No description provided
Public member functions1
voidloadLevel()

MacOS (ARM): 0x12868c

MacOS (Intel): 0x154b40

Windows: 0x242a80

Android

No description provided
Fields2
;
No description provided
boolm_editor
;
No description provided
Protected member functions0
Protected fields0