Class GJDifficultySprite

#include <Geode/binding/GJDifficultySprite.hpp>
classGJDifficultySprite:publiccocos2d::CCSprite{ ... }
No description provided
Examples0
Public static methods2
staticGJDifficultySprite*create(
intdifficulty
,)

MacOS (ARM): 0x2543c4

MacOS (Intel): 0x2b6a30

Windows: 0x2a4f90

iOS: 0x2e56d0

Android

No description provided
staticgd::stringgetDifficultyFrame(
intdifficulty
,)

MacOS (ARM): 0x254570

MacOS (Intel): 0x2b6b80

Windows: 0x2a5070

iOS: 0x2e57fc

Android

No description provided
Public member functions4
boolinit(
intdifficulty
,)

MacOS (ARM): 0x2544d8

MacOS (Intel): 0x2b6b10

Windows: Out of line

iOS: 0x2e5778

Android

No description provided
voidupdateDifficultyFrame(
intdifficulty
,)

MacOS (ARM): 0x2546b0

MacOS (Intel): 0x2b6cb0

Windows: 0x2a5150

iOS: 0x2e58bc

Android

No description provided
voidupdateFeatureState()

MacOS (ARM): 0x25482c

MacOS (Intel): 0x2b6e30

Windows: 0x2a5270

iOS: 0x2e5a38

Android

No description provided
voidupdateFeatureStateFromLevel()

MacOS (ARM): 0x2547f0

MacOS (Intel): 0x2b6de0

Windows: Out of line

iOS: 0x2e59fc

Android

No description provided
Fields1
GJFeatureStatem_featureState
;
No description provided
Protected member functions0
Protected fields0
Derived classes0