Class GJColorSetupLayer

#include <Geode/binding/GJColorSetupLayer.hpp>
classGJColorSetupLayer:publicFLAlertLayer,publicColorSelectDelegate,publicFLAlertLayerProtocol{ ... }
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Examples0
Public static methods1
staticGJColorSetupLayer*create()

MacOS (ARM): 0x1aeb44

MacOS (Intel): 0x1f9510

Windows: 0x24ef80

Android

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Public member functions9
virtualvoidkeyBackClicked()

MacOS (ARM): 0x1af784

MacOS (Intel): 0x1fa230

Windows: 0x24fda0

iOS: 0x191cf8

Android

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virtualvoidcolorSelectClosed()

MacOS (ARM): 0x1af778

MacOS (Intel): 0x1fa200

Windows: 0x24fcd0

iOS: 0x191cec

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boolinit()

MacOS (ARM): 0x1aec70

MacOS (Intel): 0x1f96a0

Windows: 0x24f0c0

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voidonClose()

Windows: 0x24fd50

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voidonColor()

MacOS (ARM): 0x1af318

MacOS (Intel): 0x1f9db0

Windows: 0x24fc00

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voidonPage()

MacOS (Intel): 0x1fa000

Windows: 0x24fbb0

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voidshowPage(
intp0
)

MacOS (ARM): 0x1af66c

MacOS (Intel): 0x1fa0f0

Windows: 0x24fce0

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voidupdateSpriteColor(,,
intp2
)

MacOS (ARM): 0x1af6d0

MacOS (Intel): 0x1fa160

Windows: 0x24fa40

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voidupdateSpriteColors()

MacOS (ARM): 0x1af3dc

MacOS (Intel): 0x1f9e70

Windows: 0x24f920

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Fields13
LevelSettingsObject*m_settingsObject
;
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;
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;
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cocos2d::CCArray*m_colorLabels
;
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cocos2d::CCArray*m_colorSprites
;
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intm_page
;
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intm_colorsPerPage
;
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intm_totalPages
;
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;
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;
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boolm_closeOnSelect
;
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;
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intm_colorID
;
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Protected member functions0
Protected fields0