Class GJChestSprite

#include <Geode/binding/GJChestSprite.hpp>
classGJChestSprite:publiccocos2d::CCSprite{ ... }
No description provided
Examples0
Public static methods1
staticGJChestSprite*create(
intchestType
)

MacOS (ARM): 0x1c7bf4

MacOS (Intel): 0x21cc80

Windows: 0x3d15e0

iOS: 0x1c5b20

Android

No description provided
Public member functions4
virtualvoidsetOpacity(
ucharopacity
)

MacOS (ARM): 0x1ca6f0

MacOS (Intel): 0x21f990

Windows: 0x3d1770

iOS: 0x1c824c

Android

No description provided
virtualvoidsetColor()

MacOS (ARM): 0x1ca618

MacOS (Intel): 0x21f8a0

Windows: 0x3d16b0

iOS: 0x1c8178

Android

No description provided
boolinit(
intchestType
)

MacOS (ARM): 0x1ca5bc

MacOS (Intel): 0x21f850

Windows: Out of line

iOS: 0x1c8114

Android

No description provided
voidswitchToState(,
boolnoGlow
)

MacOS (ARM): 0x1c9000

MacOS (Intel): 0x21e2a0

Windows: 0x3d17e0

iOS: 0x1c6cbc

Android

No description provided
Fields3
intm_chestType
;
No description provided
ChestSpriteStatem_spriteState
;
No description provided
boolm_dark
;
No description provided
Protected member functions0
Protected fields0
Derived classes0