Class GJBaseGameLayer
#include <Geode/binding/GJBaseGameLayer.hpp>
classGJBaseGameLayer:publiccocos2d::CCLayer,publicTriggerEffectDelegate{ ... }
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Examples0
Public static methods1
staticGJBaseGameLayer*get()
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Public member functions167
virtualboolinit()
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virtualvoidvisit()
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virtualTodoReturnopacityForObject()
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virtualvoidupdateColor(cocos2d::ccColor3B&color,floatfadeTime,intcolorID,boolblending,floatopacity,cocos2d::ccHSVValue©HSV,intcolorIDToCopy,boolcopyOpacity,EffectGameObject*callerObject,intunk1,intunk2)
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virtualvoidupdateDebugDraw()
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virtualvoidaddToSection()
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virtualvoidupdateObjectSection()
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virtualcocos2d::CCPointposForTime(floatp0)
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virtualvoidresetSPTriggered()
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virtualvoidupdateScreenRotation(floatp0,boolp1,boolp2,floatp3,intp4,floatp5,intp6,intp7)
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virtualTodoReturnreverseDirection()
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virtualvoidrotateGameplay()
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virtualTodoReturnapplyTimeWarp(floatp0)
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virtualTodoReturncreateCustomParticle(,,intp2,boolp3)
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virtualTodoReturnclaimCustomParticle(,,intp2,intp3,intp4,boolp5)
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virtualTodoReturnunclaimCustomParticle(,)
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virtualTodoReturnactivatedAudioTrigger()
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virtualvoidcheckpointActivated()
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virtualvoidaddKeyframe()
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TodoReturnactivateItemCompareTrigger(,)
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voidactivateItemEditTrigger()
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voidactivateSFXTrigger()
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voidactivateSongEditTrigger()
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voidapplyRemap(,,)
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voidassignNewStickyGroups()
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voidbumpPlayer(,)
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boolcanBeActivatedByPlayer(,)
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TodoReturncheckCameraLimitAfterTeleport(,floatp1)
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voidcheckRepellPlayer()
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voidcheckSpawnObjects()
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TodoReturnconvertToClosestDirection(floatp0,floatp1)
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voidcreatePlayer()
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TodoReturncreatePlayerCollisionBlock()
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voidcreateTextLayers()
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voiddestroyObject()
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voidexitStaticCamera(boolexitX,boolexitY,floattime,inteasingType,floateasingRate,boolsmoothVelocity,floatsmoothVelocityMod,boolexitInstant)
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TodoReturngenerateSpawnRemap()
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TodoReturngetGroundHeightForMode(intp0)
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TodoReturngetGroup(intp0)
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TodoReturngetItemValue(intp0,intp1)
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floatgetMaxPortalY()
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TodoReturngetMinDistance(,,floatp2,intp3)
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floatgetMinPortalY()
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voidgroupStickyObjects()
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boolhasUniqueCoin()
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voidincreaseBatchNodeCapacity()
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boolisFlipping()
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voidlightningFlash(cocos2d::CCPointfrom,,cocos2d::ccColor3Bcolor,floatlineWidth,floatduration,intdisplacement,boolflash,floatopacity)
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voidloadLevelSettings()
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voidloadStartPosObject()
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GJGameEventobjectTypeToGameEvent(intp0)
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voidpauseAudio()
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voidpickupItem()
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boolplayerCircleCollision(,)
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voidplayerTouchedRing(,)
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voidplayerTouchedTrigger(,)
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voidplayerWillSwitchMode(,)
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voidplayExitDualEffect()
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TodoReturnpositionForShaderTarget(intp0)
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voidprocessAreaMoveGroupAction(,,,intp3,intp4,intp5,intp6,intp7,boolp8,boolp9)
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voidprocessAreaRotateGroupAction(,,,intp3,intp4,intp5,intp6,intp7,boolp8,boolp9)
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voidprocessAreaTransformGroupAction(,,,intp3,intp4,intp5,intp6,intp7,boolp8,boolp9)
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GameObject*processCameraObject(GameObject*object,PlayerObject*player)
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voidprocessFollowActions()
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voidprocessMoveActions()
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voidprocessOptionsTrigger()
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voidprocessQueuedAudioTriggers()
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voidprocessQueuedButtons()
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voidprocessRotationActions()
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TodoReturnprocessSFXObjects()
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voidrefreshCounterLabels()
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voidremoveFromGroups()
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voidremoveObjectFromSection()
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voidresetActiveEnterEffects()
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voidresetAudio()
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voidresetCamera()
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voidresetGradientLayers()
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voidresetLevelVariables()
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voidresetPlayer()
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TodoReturnresetSpawnChannelIndex()
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voidsetStartPosObject(StartPosObject*startPos)
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voidsetupLayers()
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voidsetupLevelStart()
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voidsetupReplay()
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boolshouldExitHackedLevel()
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voidsortSectionVector()
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cocos2d::CCParticleSystemQuad*spawnParticle(charconst*plist,intzOrder,cocos2d::tCCPositionTypepositionType,cocos2d::CCPointposition)
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TodoReturnspeedForShaderTarget(intp0)
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cocos2d::CCArray*staticObjectsInRect(,boolp1)
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voidswitchToFlyMode(PlayerObject*player,GameObject*object,boolunused,inttype)
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voidsyncBGTextures()
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voidteleportPlayer(,)
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TodoReturntriggerGradientCommand()
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GameObject*tryGetMainObject(intp0)
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TodoReturntryGetObject(intp0)
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voidungroupStickyObjects()
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voidupdateAudioVisualizer()
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TodoReturnupdateGradientLayers()
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TodoReturnupdateGuideArt()
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voidupdateLevelColors()
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voidupdateMaxGameplayY()
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TodoReturnupdateOBB2()
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voidupdateProximityVolumeEffects()
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voidupdateSpecialGroupData()
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TodoReturnupdateSpecialLabels()
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voidupdateStaticCameraPos(,boolstaticX,boolstaticY,boolfollowOrSmoothEase,floattime,inteasingType,floateasingRate)
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TodoReturnupdateStaticCameraPosToGroup(intp0,boolp1,boolp2,boolp3,floatp4,floatp5,intp6,floatp7,boolp8,floatp9)
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TodoReturnupdateTimerLabels()
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TodoReturnvolumeForProximityEffect()
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Fields390
uint8_t[8]__pad3469;
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GJGameStatem_gameState;
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GJGameLevel*m_level;
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PlaybackModem_playbackMode;
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boolm_decimalPercentage;
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boolm_extraLDM;
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boolm_0173;
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boolm_enable22Changes;
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boolm_allowStaticRotate;
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boolm_fixNegativeScale;
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boolm_startingFromBeginning;
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;
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;
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cocos2d::CCNode*m_field_8E0;
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cocos2d::CCNode*m_field_8E8;
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cocos2d::CCNode*m_field_8F0;
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cocos2d::CCNode*m_field_8F8;
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cocos2d::CCNode*m_field_900;
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cocos2d::CCNode*m_field_908;
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OBB2D*m_obb2;
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;
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;
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GJEffectManager*m_effectManager;
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cocos2d::CCSpriteBatchNode*m_unk950;
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cocos2d::CCSpriteBatchNode*m_unk958;
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cocos2d::CCSpriteBatchNode*m_unk960;
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cocos2d::CCSpriteBatchNode*m_unk968;
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cocos2d::CCSpriteBatchNode*m_unk970;
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cocos2d::CCSpriteBatchNode*m_unk978;
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cocos2d::CCSpriteBatchNode*m_unk980;
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cocos2d::CCSpriteBatchNode*m_unk988;
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CCNodeContainer*m_unk990;
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cocos2d::CCSpriteBatchNode*m_unk998;
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cocos2d::CCSpriteBatchNode*m_unk9a0;
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cocos2d::CCSpriteBatchNode*m_unk9a8;
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cocos2d::CCSpriteBatchNode*m_unk9b0;
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cocos2d::CCSpriteBatchNode*m_unk9b8;
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cocos2d::CCSpriteBatchNode*m_unk9c0;
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cocos2d::CCSpriteBatchNode*m_unk9c8;
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cocos2d::CCSpriteBatchNode*m_unk9d0;
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cocos2d::CCSpriteBatchNode*m_unk9d8;
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cocos2d::CCSpriteBatchNode*m_unk9e0;
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cocos2d::CCSpriteBatchNode*m_unk9e8;
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cocos2d::CCSpriteBatchNode*m_unk9f0;
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cocos2d::CCSpriteBatchNode*m_unk9f8;
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CCNodeContainer*m_unka00;
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cocos2d::CCSpriteBatchNode*m_unka08;
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cocos2d::CCSpriteBatchNode*m_unka10;
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cocos2d::CCSpriteBatchNode*m_unka18;
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cocos2d::CCSpriteBatchNode*m_unka20;
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cocos2d::CCSpriteBatchNode*m_unka28;
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cocos2d::CCSpriteBatchNode*m_unka30;
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cocos2d::CCSpriteBatchNode*m_unka38;
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cocos2d::CCSpriteBatchNode*m_unka40;
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cocos2d::CCSpriteBatchNode*m_unka48;
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cocos2d::CCSpriteBatchNode*m_unka50;
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cocos2d::CCSpriteBatchNode*m_unka58;
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cocos2d::CCSpriteBatchNode*m_unka60;
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cocos2d::CCSpriteBatchNode*m_unka68;
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CCNodeContainer*m_unka70;
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cocos2d::CCSpriteBatchNode*m_unka78;
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cocos2d::CCSpriteBatchNode*m_unka80;
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cocos2d::CCSpriteBatchNode*m_unka88;
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cocos2d::CCSpriteBatchNode*m_unka90;
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cocos2d::CCSpriteBatchNode*m_unka98;
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cocos2d::CCSpriteBatchNode*m_unkaa0;
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cocos2d::CCSpriteBatchNode*m_unkaa8;
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cocos2d::CCSpriteBatchNode*m_unkab0;
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cocos2d::CCSpriteBatchNode*m_unkab8;
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cocos2d::CCSpriteBatchNode*m_unkac0;
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cocos2d::CCSpriteBatchNode*m_unkac8;
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cocos2d::CCSpriteBatchNode*m_unkad0;
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cocos2d::CCSpriteBatchNode*m_unkad8;
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CCNodeContainer*m_unkae0;
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cocos2d::CCSpriteBatchNode*m_unkae8;
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cocos2d::CCSpriteBatchNode*m_unkaf0;
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cocos2d::CCSpriteBatchNode*m_unkaf8;
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cocos2d::CCSpriteBatchNode*m_unkb00;
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cocos2d::CCSpriteBatchNode*m_unkb08;
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cocos2d::CCSpriteBatchNode*m_unkb10;
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cocos2d::CCSpriteBatchNode*m_unkb18;
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cocos2d::CCSpriteBatchNode*m_unkb20;
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cocos2d::CCSpriteBatchNode*m_unkb28;
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cocos2d::CCSpriteBatchNode*m_unkb30;
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cocos2d::CCSpriteBatchNode*m_unkb38;
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cocos2d::CCSpriteBatchNode*m_unkb40;
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cocos2d::CCSpriteBatchNode*m_unkb48;
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cocos2d::CCSpriteBatchNode*m_unkb50;
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void*m_unkb5c;
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cocos2d::CCSpriteBatchNode*m_unkb60;
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cocos2d::CCSpriteBatchNode*m_unkb68;
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cocos2d::CCSpriteBatchNode*m_unkb70;
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cocos2d::CCSpriteBatchNode*m_unkb78;
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CCNodeContainer*m_unkb80;
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cocos2d::CCSpriteBatchNode*m_unkb88;
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cocos2d::CCSpriteBatchNode*m_unkb90;
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cocos2d::CCSpriteBatchNode*m_unkb98;
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cocos2d::CCSpriteBatchNode*m_unkba0;
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cocos2d::CCSpriteBatchNode*m_unkba8;
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cocos2d::CCSpriteBatchNode*m_unkbb0;
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cocos2d::CCSpriteBatchNode*m_unkbb8;
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cocos2d::CCSpriteBatchNode*m_unkbc0;
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cocos2d::CCSpriteBatchNode*m_unkbc8;
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cocos2d::CCSpriteBatchNode*m_unkbd0;
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cocos2d::CCSpriteBatchNode*m_unkbd8;
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cocos2d::CCSpriteBatchNode*m_unkbe0;
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cocos2d::CCSpriteBatchNode*m_unkbe8;
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CCNodeContainer*m_unkbf0;
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cocos2d::CCSpriteBatchNode*m_unkbf8;
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cocos2d::CCSpriteBatchNode*m_unkc00;
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cocos2d::CCSpriteBatchNode*m_unkc08;
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cocos2d::CCSpriteBatchNode*m_unkc10;
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cocos2d::CCSpriteBatchNode*m_unkc18;
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cocos2d::CCSpriteBatchNode*m_unkc20;
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cocos2d::CCSpriteBatchNode*m_unkc28;
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cocos2d::CCSpriteBatchNode*m_unkc30;
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cocos2d::CCSpriteBatchNode*m_unkc38;
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cocos2d::CCSpriteBatchNode*m_unkc40;
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cocos2d::CCSpriteBatchNode*m_unkc48;
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cocos2d::CCSpriteBatchNode*m_unkc50;
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cocos2d::CCSpriteBatchNode*m_unkc58;
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CCNodeContainer*m_unkc60;
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cocos2d::CCSpriteBatchNode*m_unkc68;
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cocos2d::CCSpriteBatchNode*m_unkc70;
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cocos2d::CCSpriteBatchNode*m_unkc78;
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cocos2d::CCSpriteBatchNode*m_unkc80;
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cocos2d::CCSpriteBatchNode*m_unkc88;
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cocos2d::CCSpriteBatchNode*m_unkc90;
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cocos2d::CCSpriteBatchNode*m_unkc98;
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cocos2d::CCSpriteBatchNode*m_unkca0;
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cocos2d::CCSpriteBatchNode*m_unkca8;
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cocos2d::CCSpriteBatchNode*m_unkcb0;
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cocos2d::CCSpriteBatchNode*m_unkcb8;
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cocos2d::CCSpriteBatchNode*m_unkcc0;
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cocos2d::CCSpriteBatchNode*m_unkcc8;
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CCNodeContainer*m_unkcd0;
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cocos2d::CCSpriteBatchNode*m_unkcd8;
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cocos2d::CCSpriteBatchNode*m_unkce0;
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cocos2d::CCSpriteBatchNode*m_unkce8;
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cocos2d::CCSpriteBatchNode*m_unkcf0;
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cocos2d::CCSpriteBatchNode*m_unkcf8;
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cocos2d::CCSpriteBatchNode*m_unkd00;
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cocos2d::CCSpriteBatchNode*m_unkd08;
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cocos2d::CCSpriteBatchNode*m_unkd10;
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cocos2d::CCSpriteBatchNode*m_unkd18;
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cocos2d::CCSpriteBatchNode*m_unkd20;
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cocos2d::CCSpriteBatchNode*m_unkd28;
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cocos2d::CCSpriteBatchNode*m_unkd30;
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cocos2d::CCSpriteBatchNode*m_unkd38;
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CCNodeContainer*m_unkd40;
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cocos2d::CCSpriteBatchNode*m_unkd48;
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cocos2d::CCSpriteBatchNode*m_unkd50;
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cocos2d::CCSpriteBatchNode*m_unkd58;
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cocos2d::CCSpriteBatchNode*m_unkd60;
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cocos2d::CCSpriteBatchNode*m_unkd68;
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cocos2d::CCSpriteBatchNode*m_unkd70;
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cocos2d::CCSpriteBatchNode*m_unkd78;
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cocos2d::CCSpriteBatchNode*m_unkd80;
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cocos2d::CCSpriteBatchNode*m_unkd88;
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cocos2d::CCSpriteBatchNode*m_unkd90;
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PlayerObject*m_player1;
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PlayerObject*m_player2;
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LevelSettingsObject*m_levelSettings;
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cocos2d::CCArray*m_objects;
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cocos2d::CCArray*m_unknownCB0;
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cocos2d::CCArray*m_unknownCB8;
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cocos2d::CCDictionary*m_unknownCC0;
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cocos2d::CCNode*m_unknownCC8;
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;
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;
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;
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;
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;
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;
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;
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intm_unkea8;
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intm_unkeac;
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;
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intm_unkec8;
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intm_unkecc;
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intm_unked0;
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intm_unked4;
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intm_unked8;
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intm_unkedc;
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intm_unkee0;
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intm_unkee4;
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intm_unkee8;
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intm_unkeec;
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intm_unkef0;
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intm_unkef4;
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cocos2d::CCDictionary*m_groupDict;
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cocos2d::CCDictionary*m_staticGroupDict;
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cocos2d::CCDictionary*m_optimizedGroupDict;
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;
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;
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;
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cocos2d::CCDictionary*m_unknownE38;
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cocos2d::CCDictionary*m_unknownE40;
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cocos2d::CCDictionary*m_unknownE48;
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cocos2d::CCArray*m_unknownE50;
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;
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cocos2d::CCDictionary*m_linkedGroupDict;
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intm_lastUsedLinkedID;
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cocos2d::CCNode*m_unknownE90;
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cocos2d::CCNode*m_unknownE98;
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cocos2d::CCNode*m_unknownEA0;
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cocos2d::CCLayer*m_objectLayer;
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cocos2d::CCLayer*m_unkff8;
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cocos2d::CCLayer*m_unk1000;
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cocos2d::CCSprite*m_unk1008;
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void*m_unk1010;
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GJGroundLayer*m_groundLayer;
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GJGroundLayer*m_groundLayer2;
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GJMGLayer*m_middleground;
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cocos2d::CCArray*m_batchNodes;
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cocos2d::CCDictionary*m_unk1038;
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;
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;
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boolm_increasedLayerCapacity;
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;
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;
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;
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;
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intm_easingRelated;
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boolfield_30AC;
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intm_clicks;
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intm_attempts;
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boolm_bUnk30b8;
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intm_leftSectionIndex;
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intm_rightSectionIndex;
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intm_bottomSectionIndex;
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intm_topSectionIndex;
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boolm_superHighGraphics;
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boolm_blending;
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boolm_isPlatformer;
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GameObject*m_player1CollisionBlock;
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GameObject*m_player2CollisionBlock;
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intm_particleCount;
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intm_customParticleCount;
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intm_particleSystemLimit;
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cocos2d::CCDictionary*m_particlesDict;
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cocos2d::CCDictionary*m_customParticles;
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cocos2d::CCArray*m_unclaimedParticles;
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;
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cocos2d::CCDictionary*m_claimedParticles;
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cocos2d::CCArray*m_temporaryParticles;
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;
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cocos2d::CCDictionary*m_gradientLayers;
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intm_activeGradients;
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ShaderLayer*m_shaderLayer;
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boolm_bUnk31a0;
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boolm_bUnk31a1;
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StartPosObject*m_startPosObject;
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boolm_unk3188;
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intm_unk318c;
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intm_unk3190;
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;
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intm_unk31b0;
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intm_unk31b4;
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;
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;
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boolm_isPracticeMode;
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boolm_practiceMusicSync;
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floatm_loadingProgress;
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cocos2d::CCNode*m_unk2a84;
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intm_unk2a88;
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floatm_unk2a8c;
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intm_unk2a90;
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intm_unk2a94;
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intm_unk2a98;
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cocos2d::CCDictionary*m_collectedItems;
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floatm_levelLength;
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intm_unk2aa4;
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EndPortalObject*m_endPortal;
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boolm_isTestMode;
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boolm_unk3089;
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boolm_unk308a;
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intm_unk322c;
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intm_unk3230;
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boolm_unk3234;
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cocos2d::CCParticleSystemQuad*m_unk3238;
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boolm_unk3240;
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boolm_unk3241;
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boolm_unk3242;
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doublem_extraDelta;
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boolm_started;
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boolm_unk3251;
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floatm_unk3254;
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floatm_unk3258;
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floatm_unk325c;
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floatm_unk3260;
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AudioEffectsLayer*m_audioEffectsLayer;
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OBB2D*m_unk3270;
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;
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intm_activeObjects;
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intm_unk3294;
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cocos2d::ccColor3Bm_unk3298;
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intm_resumeTimer;
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boolm_unk32a0;
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intm_unk32a4;
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gd::stringm_unk32a8;
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cocos2d::CCObject*m_unk32c8;
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intm_unk32d0;
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doublem_unk32d8;
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intm_coinsCollected;
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intm_unk32e4;
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intm_replayRandSeed;
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intm_unk32ec;
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intm_unk32f0;
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;
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;
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intm_someQueuedButtonSize;
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boolm_unk3374;
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boolm_unk3375;
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cocos2d::CCArray*m_unk3378;
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floatm_unk3380;
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;
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;
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boolm_unk33b8;
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cocos2d::CCArray*m_unk33c0;
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cocos2d::CCArray*m_unk33c8;
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;
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;
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boolm_unk3450;
No description provided
cocos2d::CCDictionary*m_unk3458;
No description provided
intm_unk3460;
No description provided
UILayer*m_uiLayer;
No description provided
cocos2d::CCArray*m_unk3470;
No description provided
cocos2d::CCDictionary*m_unk3478;
No description provided
cocos2d::CCNode*m_unk3480;
No description provided
doublem_timePlayed;
No description provided
boolm_levelEndAnimationStarted;
No description provided
intm_unknown3494;
No description provided
gd::stringm_pointsString;
No description provided
;
No description provided
;
No description provided
;
No description provided
;
No description provided
intm_calcNonEffectObjectsSize;
No description provided
;
No description provided
intm_calcCollisionBlockObjectsSize;
No description provided
;
No description provided
intm_calcCollisionBlockObjects2Size;
No description provided
;
No description provided
;
No description provided
;
No description provided
;
No description provided
floatm_unknown35c0;
No description provided
floatm_unknown35c4;
No description provided
floatm_unknown35c8;
No description provided
floatm_unknown35cc;
No description provided
;
No description provided
FMODLevelVisualizer*m_audioVisualizerBG;
No description provided
FMODLevelVisualizer*m_audioVisualizerSFX;
No description provided
boolm_showAudioVisualizer;
No description provided
intm_areaMovedCount;
No description provided
intm_areaScaledCount;
No description provided
intm_areaRotatedCount;
No description provided
intm_areaColorCount;
No description provided
intm_areaMovedCountTotal;
No description provided
intm_areaScaledCountTotal;
No description provided
intm_areaRotatedCountTotal;
No description provided
intm_areaColorCountTotal;
No description provided
intm_movedCount;
No description provided
intm_scaledCount;
No description provided
intm_rotatedCount;
No description provided
intm_followedCount;
No description provided
intm_areaMovedCountDisplay;
No description provided
intm_areaScaledCountDisplay;
No description provided
intm_areaRotatedCountDisplay;
No description provided
intm_areaColorCountDisplay;
No description provided
intm_areaMovedCountTotalDisplay;
No description provided
intm_areaScaledCountTotalDisplay;
No description provided
intm_areaRotatedCountTotalDisplay;
No description provided
intm_areaColorCountTotalDisplay;
No description provided
intm_movedCountDisplay;
No description provided
intm_scaledCountDisplay;
No description provided
intm_rotatedCountDisplay;
No description provided
intm_followedCountDisplay;
No description provided
intm_unknown3684;
No description provided
GJGameLoadingLayer*m_loadingLayer;
No description provided
cocos2d::CCDrawNode*m_debugDrawNode;
No description provided
void*m_unk3678;
No description provided
boolm_isDebugDrawEnabled;
No description provided
boolm_unk3501;
No description provided
GameObject*m_anticheatSpike;
No description provided