Class Reverb3D
#include <Geode/fmod/fmod.hpp>
classReverb3D{ ... }
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Examples0
Public static methods0
Public member functions9
FMOD_RESULTrelease()
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FMOD_RESULTset3DAttributes(FMOD_VECTORconst*position,floatmindistance,floatmaxdistance)
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FMOD_RESULTget3DAttributes(FMOD_VECTOR*position,float*mindistance,float*maxdistance)
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FMOD_RESULTsetProperties(FMOD_REVERB_PROPERTIESconst*properties)
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FMOD_RESULTgetProperties(FMOD_REVERB_PROPERTIES*properties)
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FMOD_RESULTsetActive(boolactive)
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FMOD_RESULTgetActive(bool*active)
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FMOD_RESULTsetUserData(void*userdata)
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FMOD_RESULTgetUserData(void **userdata)
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