Class FLAlertLayer

#include <Geode/binding/FLAlertLayer.hpp>
classFLAlertLayer:publiccocos2d::CCLayerColor{ ... }
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Examples0
Public static methods4
staticFLAlertLayer*create(,,,,,
floatwidth
,
boolscroll
,
floatheight
,
floattextScale
)

Windows: 0x30da0

Android

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staticFLAlertLayer*create(,,,,,
floatwidth
)

Windows: 0x30cf0

Android

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staticFLAlertLayer*create(,,,,)

Windows: 0x30c40

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staticFLAlertLayer*create(,,)

Out of line

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Public member functions12
boolinit(,,,,,,,,)

Windows: 0x30f60

Android

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boolinit(
intp0
)

Windows: 0x30ea0

Android

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voidonBtn1()

Windows: 0x31ab0

Android

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voidonBtn2()

Windows: 0x31af0

Android

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virtualboolccTouchBegan(,)

Windows: 0x31b30

Android

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virtualvoidccTouchMoved(,)

Windows: 0x31c80

Android

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virtualvoidccTouchEnded(,)

Windows: 0x31bc0

Android

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virtualvoidccTouchCancelled(,)

Windows: 0x31c30

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virtualvoidregisterWithTouchDispatcher()

Windows: 0x31e60

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virtualvoidkeyBackClicked()

Windows: 0x31a10

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virtualvoidkeyDown()

Windows: 0x319a0

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virtualvoidshow()

Windows: 0x31cd0

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Fields17
cocos2d::CCMenu*m_buttonMenu
;
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FLAlertLayerProtocol*m_alertProtocol
;
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;
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boolm_reverseKeyBack
;
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;
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;
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intm_ZOrder
;
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boolm_noElasticity
;
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;
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ButtonSprite*m_button1
;
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ButtonSprite*m_button2
;
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ScrollingLayer*m_scrollingLayer
;
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intm_controlConnected
;
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boolm_containsBorder
;
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boolm_noAction
;
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intm_joystickConnected
;
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boolm_forcePrioRegistered
;
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Protected member functions0
Protected fields0