Class FLAlertLayer
#include <Geode/binding/FLAlertLayer.hpp>
classFLAlertLayer:publiccocos2d::CCLayerColor{ ... }
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Examples0
Public static methods4
staticFLAlertLayer*create(FLAlertLayerProtocol*delegate,charconst*title,gd::stringdesc,charconst*btn1,charconst*btn2,floatwidth,boolscroll,floatheight,floattextScale)
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staticFLAlertLayer*create(FLAlertLayerProtocol*delegate,charconst*title,gd::stringdesc,charconst*btn1,charconst*btn2,floatwidth)
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staticFLAlertLayer*create(FLAlertLayerProtocol*delegate,charconst*title,gd::stringdesc,charconst*btn1,charconst*btn2)
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staticFLAlertLayer*create(charconst*title,gd::stringconst&desc,charconst*btn)
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Public member functions12
voidonBtn1(cocos2d::CCObject*sender)
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voidonBtn2(cocos2d::CCObject*sender)
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virtualboolccTouchBegan(,)
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virtualvoidccTouchMoved(,)
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virtualvoidccTouchEnded(,)
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virtualvoidccTouchCancelled(,)
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virtualvoidregisterWithTouchDispatcher()
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virtualvoidkeyBackClicked()
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virtualvoidkeyDown()
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virtualvoidshow()
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Fields17
cocos2d::CCMenu*m_buttonMenu;
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FLAlertLayerProtocol*m_alertProtocol;
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cocos2d::CCNode*m_scene;
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boolm_reverseKeyBack;
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cocos2d::ccColor3Bm_color;
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cocos2d::CCLayer*m_mainLayer;
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intm_ZOrder;
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boolm_noElasticity;
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cocos2d::ccColor3Bm_color2;
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ButtonSprite*m_button1;
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ButtonSprite*m_button2;
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ScrollingLayer*m_scrollingLayer;
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intm_controlConnected;
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boolm_containsBorder;
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boolm_noAction;
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intm_joystickConnected;
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boolm_forcePrioRegistered;
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