Class EnterEffectInstance

#include <Geode/binding/EnterEffectInstance.hpp>
classEnterEffectInstance{ ... }
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Examples0
Public static methods0
Public member functions0
Fields6
std::map<int,EnterEffectAnimValue>m_enterEffectAnimMap
;
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;
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GameObject*m_gameObject
;
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;
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std::vector<int>m_unkVecInt
;
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uint8_t[4]__pad70
;
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Protected fields0