Class EndTriggerGameObject

#include <Geode/binding/EndTriggerGameObject.hpp>
classEndTriggerGameObject:publicEffectGameObject{ ... }
No description provided
Examples0
Public static methods1
staticEndTriggerGameObject*create()

MacOS (ARM): 0x18ed44

MacOS (Intel): 0x1dbaf0

Windows: Out of line

iOS: 0x391e7c

Android

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Public member functions4
virtualboolinit()

MacOS (ARM): 0x18ee0c

MacOS (Intel): 0x1dbbb0

Windows: 0x4bcc60

iOS: 0x391f38

Android

No description provided
virtualvoidtriggerObject(,
intuniqueID
,
std::vector<int>const*remapKeys
)

MacOS (ARM): 0x18ee5c

MacOS (Intel): 0x1dbc00

Windows: 0x4bccd0

iOS: 0x391f88

Android: Rebinded

No description provided
virtualvoidcustomObjectSetup(,)

MacOS (ARM): 0x18f9d8

MacOS (Intel): 0x1dca20

Windows: 0x4bd100

iOS: 0x392320

Android: Rebinded

No description provided
virtualgd::stringgetSaveString()

MacOS (ARM): 0x18ef28

MacOS (Intel): 0x1dbcd0

Windows: 0x4bcdc0

iOS: 0x392014

Android

No description provided
Fields3
boolm_noEffects
;
No description provided
boolm_noSFX
;
No description provided
boolm_instant
;
No description provided
Protected member functions0
Protected fields0
Derived classes0