Class CustomizeObjectLayer

#include <Geode/binding/CustomizeObjectLayer.hpp>
classCustomizeObjectLayer:publicFLAlertLayer,publicTextInputDelegate,publicHSVWidgetDelegate,publicColorSelectDelegate,publicColorSetupDelegate{ ... }
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Examples0
Public static methods1
staticCustomizeObjectLayer*create(,)

Windows: 0xa4b60

Android

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Public member functions21
intgetActiveMode()

MacOS (ARM): 0x19d9c0

MacOS (Intel): 0x1e63e0

Windows: 0xa8cb0

Android

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TodoReturngetButtonByTag(
intp0
)

Windows: 0xa9520

Android

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voidhighlightSelected()

MacOS (Intel): 0x1e6d00

Windows: 0xa97d0

Android

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boolinit(,)

MacOS (ARM): 0x19a9d0

MacOS (Intel): 0x1e3120

Windows: 0xa4d00

Android

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voidonClose()

Windows: 0xa9900

Android

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voidonHSV()

Windows: 0xa8470

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voidonSelectColor()

MacOS (ARM): 0x19d08c

MacOS (Intel): 0x1e5a90

Windows: 0xa95a0

Android

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voidonSelectMode()

MacOS (ARM): 0x19cb14

MacOS (Intel): 0x1e5500

Windows: 0xa88e0

Android

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voidonUpdateCustomColor()

MacOS (ARM): 0x19d154

MacOS (Intel): 0x1e5b40

Windows: 0xa8ea0

Android

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voidtoggleVisible()

MacOS (ARM): 0x19e668

MacOS (Intel): 0x1e7220

Windows: 0xa8af0

Android

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voidupdateChannelLabel(
intchannel
)

MacOS (ARM): 0x19dc40

MacOS (Intel): 0x1e6680

Windows: Out of line

Android

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voidupdateColorSprite()

MacOS (ARM): 0x19db70

MacOS (Intel): 0x1e65b0

Windows: 0xa7e20

Android

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voidupdateCustomColorLabels()

MacOS (ARM): 0x19d228

MacOS (Intel): 0x1e5c10

Windows: 0xa9490

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voidupdateHSVButtons()

Windows: 0xa8270

Android

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voidupdateSelected(
intp0
)

MacOS (ARM): 0x19e070

MacOS (Intel): 0x1e6b70

Windows: 0xa9660

Android

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virtualvoidkeyBackClicked()

MacOS (ARM): 0x19eb58

MacOS (Intel): 0x1e7730

Windows: 0xa99e0

iOS: 0x546e4

Android

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virtualvoidtextInputOpened()

MacOS (ARM): 0x19e79c

MacOS (Intel): 0x1e7380

Windows: 0xa8f70

iOS: 0x543f4

Android

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virtualvoidtextChanged()

MacOS (ARM): 0x19e8e0

MacOS (Intel): 0x1e74d0

Windows: 0xa9100

iOS: 0x54570

Android

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virtualvoidhsvPopupClosed(,)

MacOS (ARM): 0x19e5a8

MacOS (Intel): 0x1e7130

Windows: 0xa86a0

iOS: 0x54208

Android

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virtualvoidcolorSelectClosed()

MacOS (ARM): 0x19e36c

MacOS (Intel): 0x1e6ed0

Windows: 0xa8030

iOS: 0x541fc

Android

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virtualvoidcolorSetupClosed(
intp0
)

MacOS (ARM): 0x19df5c

MacOS (Intel): 0x1e6a60

Windows: 0xa7c90

iOS: 0x53ed8

Android

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Fields34
GameObject*m_targetObject
;
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cocos2d::CCArray*m_targetObjects
;
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cocos2d::CCArray*m_colorButtons
;
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cocos2d::CCArray*m_colorTabNodes
;
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cocos2d::CCArray*m_textTabNodes
;
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;
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cocos2d::CCArray*m_detailTabNodes
;
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intm_selectedMode
;
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intm_customColorChannel
;
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boolm_unk0x200
;
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boolm_unk0x201
;
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boolm_glowDisabled
;
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;
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;
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;
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;
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CCMenuItemSpriteExtra*m_detailColorHSV
;
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;
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cocos2d::CCLabelBMFont*m_selectedColorLabel
;
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CCTextInputNode*m_customColorInput
;
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CCTextInputNode*m_textInput
;
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intm_kerningAmount
;
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;
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Slider*m_kerningSlider
;
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ButtonSprite*m_customColorButtonSprite
;
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CCMenuItemSpriteExtra*m_customColorButton
;
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;
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;
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;
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ColorChannelSprite*m_colorSprite
;
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CCMenuItemSpriteExtra*m_colorSpriteButton
;
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CCMenuItemSpriteExtra*m_liveSelectButton
;
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boolm_showTextInput
;
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boolm_customColorSelected
;
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Protected member functions0
Protected fields0