Class CurrencySprite

#include <Geode/binding/CurrencySprite.hpp>
classCurrencySprite:publicCCSpritePlus{ ... }
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Examples0
Public static methods4
staticCurrencySprite*create(,
boolburst
)

MacOS (ARM): 0x6a56c4

MacOS (Intel): 0x792020

Windows: Out of line

iOS: 0x320648

Android

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staticCurrencySprite*createWithSprite()

MacOS (ARM): 0x6a63c0

MacOS (Intel): 0x792ed0

Windows: 0xa44b0

iOS: 0x321230

Android

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staticCurrencySpriteTyperewardToSpriteType(
intrewardType
)

MacOS (ARM): 0x6a7f80

MacOS (Intel): 0x794c80

Windows: 0xa46d0

iOS: 0x322a60

Android

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staticgd::stringspriteTypeToStat()

MacOS (ARM): 0x6a5574

MacOS (Intel): 0x791f20

Windows: 0xa4780

iOS: 0x320618

Android

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Public member functions2
boolinit(,
boolburst
)

MacOS (ARM): 0x6a74c0

MacOS (Intel): 0x794180

Windows: 0xa2cd0

iOS: 0x321fe4

Android

No description provided
boolinitWithSprite()

MacOS (ARM): 0x6a7dc8

MacOS (Intel): 0x794ad0

Windows: Out of line

iOS: 0x3228ac

Android

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Fields9
floatm_unkFloat1
;
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floatm_unkFloat2
;
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floatm_unkFloat3
;
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floatm_remaining
;
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intm_count
;
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;
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CurrencySpriteTypem_spriteType
;
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;
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cocos2d::CCSprite*m_burstSprite
;
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Protected member functions0
Protected fields0