Class CountTriggerGameObject
#include <Geode/binding/CountTriggerGameObject.hpp>classCountTriggerGameObject:publicEffectGameObject{ ... }
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Examples0
Public static methods1
staticCountTriggerGameObject*create(charconst*frame)
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Public member functions4
virtualvoidtriggerObject(GJBaseGameLayer*layer,intuniqueID,)
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virtualvoidcustomObjectSetup(,)
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virtualgd::stringgetSaveString(GJBaseGameLayer*layer)
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boolinit(charconst*frame)
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