Class ColorAction

#include <Geode/binding/ColorAction.hpp>
classColorAction:publiccocos2d::CCObject{ ... }
No description provided
Examples0
Public static methods1
staticColorAction*create()

MacOS (Intel): 0x2c5030

Windows: 0x251b40

Android

No description provided
Public member functions5
voidloadFromState()

MacOS (ARM): Out of line

MacOS (Intel): Out of line

Windows: Out of line

iOS: Out of line

Android: Out of line

No description provided
voidsaveToState()

MacOS (ARM): Out of line

MacOS (Intel): Out of line

Windows: Out of line

iOS: Out of line

Android: Out of line

No description provided
voidsetupFromMap()

Windows: 0x252800

Android

No description provided
voidsetupFromString()

MacOS (Intel): 0x2c7390

Windows: 0x252720

Android

No description provided
voidstep()

Windows: 0x251c30

Android

No description provided
Fields19
boolm_stepFinished
;
No description provided
boolm_property19
;
No description provided
;
No description provided
floatm_currentOpacity
;
No description provided
floatm_deltaTime
;
No description provided
;
No description provided
;
No description provided
floatm_duration
;
No description provided
boolm_blending
;
No description provided
intm_playerColor
;
No description provided
intm_colorID
;
No description provided
floatm_fromOpacity
;
No description provided
floatm_toOpacity
;
No description provided
;
No description provided
intm_copyID
;
No description provided
boolm_unknown
;
No description provided
boolm_unknown2
;
No description provided
boolm_copyOpacity
;
No description provided
ColorActionSprite*m_colorSprite
;
No description provided
Protected member functions0
Protected fields0