Class CCPartAnimSprite

#include <Geode/binding/CCPartAnimSprite.hpp>
classCCPartAnimSprite:publiccocos2d::CCSprite{ ... }
No description provided
Examples0
Public static methods1
staticCCPartAnimSprite*createWithAnimDesc(
charconst*definition
,,
booluseTexture
)

MacOS (ARM): 0x2fd4f0

MacOS (Intel): 0x373a70

Windows: Out of line

iOS: 0x7e58c

Android

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Public member functions19
virtualvoidsetScaleX(
floatscaleX
)

MacOS (ARM): 0x2feb60

MacOS (Intel): 0x375280

Windows: 0x46720

iOS: 0x7f41c

Android

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virtualvoidsetScaleY(
floatscaleY
)

MacOS (ARM): 0x2feb88

MacOS (Intel): 0x3752a0

Windows: 0x46740

iOS: 0x7f444

Android

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virtualvoidsetScale(
floatscale
)

MacOS (ARM): 0x2feb38

MacOS (Intel): 0x375260

Windows: 0x46700

iOS: 0x7f3f4

Android

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virtualvoidsetOpacity(
ucharopacity
)

MacOS (ARM): 0x2fee4c

MacOS (Intel): 0x375510

Windows: 0x46910

iOS: 0x7f630

Android

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virtualvoidsetBlendFunc()

MacOS (ARM): 0x2febb0

MacOS (Intel): 0x3752c0

Windows: 0x46760

iOS: 0x7f46c

Android

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virtualvoidsetDisplayFrame()

MacOS (ARM): 0x2fe710

MacOS (Intel): 0x374e30

Windows: 0x46130

iOS: 0x7f0c0

Android

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virtualboolisFrameDisplayed()

MacOS (ARM): 0x2fe868

MacOS (Intel): 0x374fa0

Windows: 0x463a0

iOS: 0x7f1ec

Android

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virtualcocos2d::CCSpriteFrame*displayFrame()

MacOS (ARM): 0x2fe880

MacOS (Intel): 0x374fc0

Windows: 0x463c0

iOS: 0x7f204

Android

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voidchangeTextureOfID(,)

MacOS (ARM): 0x2fe37c

MacOS (Intel): 0x374ad0

Windows: Out of line

iOS: Out of line

Android

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intcountParts()

MacOS (ARM): 0x2ff000

MacOS (Intel): 0x3756a0

Windows: Out of line

iOS: Out of line

Android

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voiddirtify()

MacOS (ARM): 0x2ff01c

MacOS (Intel): 0x3756c0

Windows: Out of line

iOS: Out of line

Android

No description provided
CCSpritePart*getSpriteForKey()

MacOS (ARM): 0x2fe60c

MacOS (Intel): 0x374d50

Windows: Out of line

iOS: 0x7f054

Android

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boolinitWithAnimDesc(
charconst*definition
,,
booluseTexture
)

MacOS (ARM): 0x2fd5dc

MacOS (Intel): 0x373b50

Windows: 0x45980

iOS: 0x7e618

Android

No description provided
voidsetColor()

MacOS (ARM): 0x2fed60

MacOS (Intel): 0x375440

Windows: 0x46830

iOS: 0x7f548

Android

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voidsetFlipX(
boolflipX
)

MacOS (ARM): 0x2fea90

MacOS (Intel): 0x3751d0

Windows: Out of line

iOS: 0x7f39c

Android

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voidsetFlipY(
boolflipY
)

MacOS (ARM): 0x2feae8

MacOS (Intel): 0x375220

Windows: Out of line

iOS: Out of line

Android

No description provided
voidtransformSprite()

MacOS (ARM): 0x2fdf38

MacOS (Intel): 0x374670

Windows: Out of line

iOS: 0x7ec68

Android

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voidtweenSpriteTo(,
floatduration
)

MacOS (ARM): 0x2fe1d4

MacOS (Intel): 0x374920

Windows: Out of line

iOS: 0x7eeac

Android

No description provided
voidtweenToFrame(,
floatduration
)

MacOS (ARM): 0x2fe888

MacOS (Intel): 0x374fd0

Windows: 0x463d0

iOS: 0x7f20c

Android

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Fields5
cocos2d::CCDictionary*m_spritePartIDs
;
No description provided
;
No description provided
boolm_hasChanged
;
No description provided
;
No description provided
cocos2d::CCArray*m_spriteParts
;
No description provided
Protected member functions0
Protected fields0
Derived classes0