Class CCPartAnimSprite

#include <Geode/binding/CCPartAnimSprite.hpp>
classCCPartAnimSprite:publiccocos2d::CCSprite{ ... }
No description provided
Examples0
Public static methods1
staticCCPartAnimSprite*createWithAnimDesc(
charconst*definition
,,
booluseTexture
)

MacOS (ARM): 0x2f346c

MacOS (Intel): 0x360430

Windows: Out of line

iOS: 0x8255c

Android

No description provided
Public member functions19
virtualvoidsetScaleX(
floatscaleX
)

MacOS (ARM): 0x2f4b18

MacOS (Intel): 0x361ca0

Windows: 0x466b0

iOS: 0x833f0

Android

No description provided
virtualvoidsetScaleY(
floatscaleY
)

MacOS (ARM): 0x2f4b40

MacOS (Intel): 0x361cc0

Windows: 0x466d0

iOS: 0x83418

Android

No description provided
virtualvoidsetScale(
floatscale
)

MacOS (ARM): 0x2f4af0

MacOS (Intel): 0x361c80

Windows: 0x46690

iOS: 0x833c8

Android

No description provided
virtualvoidsetOpacity(
ucharopacity
)

MacOS (ARM): 0x2f4e04

MacOS (Intel): 0x361f30

Windows: 0x468a0

iOS: 0x83604

Android

No description provided
virtualvoidsetBlendFunc()

MacOS (ARM): 0x2f4b68

MacOS (Intel): 0x361ce0

Windows: 0x466f0

iOS: 0x83440

Android

No description provided
virtualvoidsetDisplayFrame()

MacOS (ARM): 0x2f46bc

MacOS (Intel): 0x361840

Windows: 0x460c0

iOS: 0x83094

Android

No description provided
virtualboolisFrameDisplayed()

MacOS (ARM): 0x2f4814

MacOS (Intel): 0x3619b0

Windows: 0x46330

iOS: 0x831c0

Android

No description provided
virtualcocos2d::CCSpriteFrame*displayFrame()

MacOS (ARM): 0x2f482c

MacOS (Intel): 0x3619d0

Windows: 0x46350

iOS: 0x831d8

Android

No description provided
voidchangeTextureOfID(,)

MacOS (ARM): 0x2f431c

MacOS (Intel): 0x3614b0

Windows: Out of line

iOS: Out of line

Android

No description provided
intcountParts()

MacOS (ARM): 0x2f4fb8

MacOS (Intel): 0x3620c0

Windows: Out of line

iOS: Out of line

Android

No description provided
voiddirtify()

MacOS (ARM): 0x2f4fd4

MacOS (Intel): 0x3620e0

Windows: Out of line

iOS: Out of line

Android

No description provided
CCSpritePart*getSpriteForKey()

MacOS (ARM): 0x2f45c8

MacOS (Intel): 0x361750

Windows: Out of line

iOS: 0x83028

Android

No description provided
boolinitWithAnimDesc(
charconst*definition
,,
booluseTexture
)

MacOS (ARM): 0x2f3558

MacOS (Intel): 0x360510

Windows: 0x45910

iOS: 0x825e8

Android

No description provided
voidsetColor()

MacOS (ARM): 0x2f4d18

MacOS (Intel): 0x361e60

Windows: 0x467c0

iOS: 0x8351c

Android

No description provided
voidsetFlipX(
boolflipX
)

MacOS (ARM): 0x2f4a48

MacOS (Intel): 0x361bf0

Windows: Out of line

iOS: 0x83370

Android

No description provided
voidsetFlipY(
boolflipY
)

MacOS (ARM): 0x2f4aa0

MacOS (Intel): 0x361c40

Windows: Out of line

iOS: Out of line

Android

No description provided
voidtransformSprite()

MacOS (ARM): 0x2f3ee0

MacOS (Intel): 0x361050

Windows: Out of line

iOS: 0x82c44

Android

No description provided
voidtweenSpriteTo(,
floatduration
)

MacOS (ARM): 0x2f4178

MacOS (Intel): 0x361300

Windows: Out of line

iOS: 0x82e84

Android

No description provided
voidtweenToFrame(,
floatduration
)

MacOS (ARM): 0x2f4834

MacOS (Intel): 0x3619e0

Windows: 0x46360

iOS: 0x831e0

Android

No description provided
Fields5
cocos2d::CCDictionary*m_spritePartIDs
;
No description provided
;
No description provided
boolm_hasChanged
;
No description provided
;
No description provided
cocos2d::CCArray*m_spriteParts
;
No description provided
Protected member functions0
Protected fields0