Class CCMenuItemToggler

#include <Geode/binding/CCMenuItemToggler.hpp>
classCCMenuItemToggler:publiccocos2d::CCMenuItem{ ... }
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Examples0
Public static methods3
staticCCMenuItemToggler*create(,,,)

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staticCCMenuItemToggler*createWithSize(,,,,
floatscale
)

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staticCCMenuItemToggler*createWithStandardSprites(,,
floatscale
)

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Public member functions14
boolinit(,,,)

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boolisOn()

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boolisToggled()

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voidnormalTouch()

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voidselectedTouch()

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voidsetClickable()

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voidsetSizeMult(
floatmult
)

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voidtoggle()

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voidtoggleWithCallback()

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voidupdateSprite()

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Update the sizing of this toggle’s image

If you for example have a [ButtonSprite](/classes/ButtonSprite) on this toggle and change the

text, you need to call updateSprite afterwards to fix the toggle’s

content size

ℹ Geode additi *

virtualvoidactivate()

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virtualvoidselected()

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virtualvoidunselected()

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virtualvoidsetEnabled()

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Fields4
;
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;
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boolm_toggled
;
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boolm_notClickable
;
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Protected member functions0
Protected fields0