Class CCAnimateFrameCache

#include <Geode/binding/CCAnimateFrameCache.hpp>
classCCAnimateFrameCache:publiccocos2d::CCObject{ ... }
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Examples0
Public static methods2
staticCCAnimateFrameCache*get()

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staticCCAnimateFrameCache*sharedSpriteFrameCache()

MacOS (ARM): 0x4b90fc

MacOS (Intel): 0x56add0

Windows: 0x414c0

iOS: 0x1b0274

Android

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Public member functions8
voidaddCustomSpriteFramesWithFile(
charconst*filename
)

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MacOS (Intel): 0x56b010

Android

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cocos2d::CCDictionary*addDict(,
charconst*filename
)

MacOS (ARM): 0x4ba54c

MacOS (Intel): 0x56c330

Windows: 0x416e0

Android

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cocos2d::CCDictionary*addDict(,
charconst*filename
)

MacOS (ARM): 0x4b9ea0

MacOS (Intel): 0x56bc80

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iOS: 0x1b0390

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cocos2d::CCDictionary*addSpriteFramesWithFile(
charconst*filename
)

MacOS (ARM): 0x4ba2f0

MacOS (Intel): 0x56c0d0

Windows: 0x41550

iOS: 0x1b0588

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boolinit()

MacOS (ARM): 0x4b9190

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voidpurgeSharedSpriteFrameCache()

MacOS (ARM): 0x4b91d4

MacOS (Intel): 0x56aec0

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voidremoveSpriteFrames()

MacOS (ARM): 0x4baca0

MacOS (Intel): 0x56caa0

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iOS: 0x1b06b8

Android

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cocos2d::CCArray*spriteFrameByName()

MacOS (ARM): 0x4bacd0

MacOS (Intel): 0x56cad0

Windows: 0x41cb0

iOS: 0x1b06e8

Android

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Fields3
cocos2d::CCDictionary*m_animateFrames
;
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;
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cocos2d::CCDictionary*m_animateDescriptions
;
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Protected member functions0
Protected fields0
Derived classes0