Class CCAnimateFrameCache

#include <Geode/binding/CCAnimateFrameCache.hpp>
classCCAnimateFrameCache:publiccocos2d::CCObject{ ... }
No description provided
Examples0
Public static methods1
staticCCAnimateFrameCache*sharedSpriteFrameCache()

MacOS (ARM): 0x4ab09c

MacOS (Intel): 0x5542d0

Windows: 0x41450

Android

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Public member functions6
cocos2d::CCDictionary*addDict(,)

MacOS (ARM): 0x4ac488

MacOS (Intel): 0x5558b0

Windows: 0x41670

Android

No description provided
cocos2d::CCDictionary*addSpriteFramesWithFile()

MacOS (ARM): 0x4ac224

MacOS (Intel): 0x555650

Windows: 0x414e0

Android

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boolinit()

MacOS (ARM): 0x4ab130

MacOS (Intel): 0x554370

Windows: Out of line

Android

No description provided
voidpurgeSharedSpriteFrameCache()

MacOS (ARM): 0x4ab174

MacOS (Intel): 0x5543c0

Windows: Out of line

Android

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voidremoveSpriteFrames()

MacOS (ARM): 0x4acbf4

MacOS (Intel): 0x556030

Windows: Out of line

Android

No description provided
cocos2d::CCArray*spriteFrameByName()

MacOS (ARM): 0x4acc24

MacOS (Intel): 0x556060

Windows: 0x41c40

Android

No description provided
Fields3
cocos2d::CCDictionary*m_animateFrames
;
No description provided
;
No description provided
cocos2d::CCDictionary*m_animateDescriptions
;
No description provided
Protected member functions0
Protected fields0