Class AudioLineGuideGameObject

#include <Geode/binding/AudioLineGuideGameObject.hpp>
classAudioLineGuideGameObject:publicEffectGameObject{ ... }
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Examples0
Public static methods1
staticAudioLineGuideGameObject*create()

MacOS (ARM): 0x19a668

MacOS (Intel): 0x1ea9f0

Windows: Out of line

iOS: 0x396244

Android

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Public member functions3
virtualboolinit()

MacOS (ARM): 0x19a740

MacOS (Intel): 0x1eaad0

Windows: 0x4c1450

iOS: 0x396310

Android

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virtualvoidcustomObjectSetup(,)

MacOS (ARM): 0x19b1f4

MacOS (Intel): 0x1eb880

Windows: 0x4c1810

iOS: 0x396680

Android: Rebinded

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virtualgd::stringgetSaveString()

MacOS (ARM): 0x19a790

MacOS (Intel): 0x1eab20

Windows: 0x4c14c0

iOS: 0x396360

Android

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Fields4
intm_beatsPerMinute
;
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intm_beatsPerBar
;
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Speedm_speed
;
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boolm_disabled
;
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Protected member functions0
Protected fields0
Derived classes0