Class AppDelegate

#include <Geode/binding/AppDelegate.hpp>
classAppDelegate:publiccocos2d::CCApplication,publiccocos2d::CCSceneDelegate{ ... }
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Examples0
Public static methods1
staticAppDelegate*get()

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Public member functions19
virtualboolapplicationDidFinishLaunching()

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virtualvoidapplicationDidEnterBackground()

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virtualvoidapplicationWillEnterForeground()

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virtualvoidapplicationWillBecomeActive()

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virtualvoidapplicationWillResignActive()

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virtualvoidtrySaveGame(
boolforce
)

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virtualvoidwillSwitchToScene()

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floatbgScale()

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voidcheckSound()

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voidhideLoadingCircle()

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voidloadingIsFinished()

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boolmusicTest()

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voidpauseGame()

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voidpauseSound()

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virtualvoidplatformShutdown()

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voidresumeSound()

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voidsetIdleTimerDisabled(
booldisabled
)

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virtualvoidsetupGLView()

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voidshowLoadingCircle(
boolunk1
,
boolunk2
,
boolunk3
)

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Fields10
boolm_glViewSetup
;
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boolm_gamePaused
;
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cocos2d::CCScene*m_runningScene
;
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boolm_loadingFinished
;
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boolm_unk0e9
;
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boolm_ios
;
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boolm_unk0eb
;
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boolm_unk0ec
;
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boolm_unk0ed
;
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floatm_saveTime
;
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Protected member functions0
Protected fields0