Class AnimatedGameObject

#include <Geode/binding/AnimatedGameObject.hpp>
classAnimatedGameObject:publicEnhancedGameObject,publicAnimatedSpriteDelegate,publicSpritePartDelegate{ ... }
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Examples0
Public static methods0
Public member functions3
virtualvoidsetOpacity()

MacOS (ARM): 0x1709b8

MacOS (Intel): 0x1b2620

Windows: 0x477be0

Android

No description provided
virtualvoidanimationFinished()

MacOS (ARM): 0x170ab8

MacOS (Intel): 0x1b2730

Windows: 0x477cf0

Android

No description provided
virtualTodoReturndisplayFrameChanged(,)

MacOS (ARM): 0x171b5c

MacOS (Intel): 0x1b3a30

Windows: 0x478fd0

Android

No description provided
Fields0
Protected member functions0
Protected fields0