Class AnimatedGameObject

#include <Geode/binding/AnimatedGameObject.hpp>
classAnimatedGameObject:publicEnhancedGameObject,publicAnimatedSpriteDelegate,publicSpritePartDelegate{ ... }
No description provided
Examples0
Public static methods0
Public member functions3
virtualvoidsetOpacity()

MacOS (ARM): 0x168658

MacOS (Intel): 0x1a64b0

Windows: 0x48b5e0

iOS: 0x37cdc0

Android

No description provided
virtualvoidanimationFinished()

MacOS (ARM): 0x168758

MacOS (Intel): 0x1a65c0

Windows: 0x48b6f0

iOS: 0x37cec0

Android

No description provided
virtualTodoReturndisplayFrameChanged(,)

MacOS (ARM): 0x169858

MacOS (Intel): 0x1a7930

Windows: 0x48c9d0

iOS: 0x37d924

Android

No description provided
Fields0
Protected member functions0
Protected fields0