Class AnimatedGameObject

#include <Geode/binding/AnimatedGameObject.hpp>
classAnimatedGameObject:publicEnhancedGameObject,publicAnimatedSpriteDelegate,publicSpritePartDelegate{ ... }
No description provided
Examples0
Public static methods3
staticgd::stringanimationForID(
inttype
,
intid
)

MacOS (ARM): 0x1724f0

MacOS (Intel): 0x1b8c80

Windows: 0x4a5380

iOS: 0x384e84

Android

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staticAnimatedGameObject*create(
intid
)

MacOS (ARM): 0x16fedc

MacOS (Intel): 0x1b6300

Windows: Out of line

iOS: 0x383150

Android

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staticfloatgetTweenTime(
inttype
,
intid
)

MacOS (ARM): 0x17285c

MacOS (Intel): 0x1b8f20

Windows: Out of line

iOS: Out of line

Android

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Public member functions14
virtualvoidsetOpacity(
ucharopacity
)

MacOS (ARM): 0x170f18

MacOS (Intel): 0x1b73a0

Windows: 0x4a3cc0

iOS: 0x383f28

Android

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virtualvoidsetChildColor()

MacOS (ARM): 0x1728d0

MacOS (Intel): 0x1b8fa0

Windows: 0x4a5830

iOS: 0x384f50

Android

No description provided
virtualvoidresetObject()

MacOS (ARM): 0x17286c

MacOS (Intel): 0x1b8f30

Windows: 0x4a5330

iOS: 0x384ef4

Android

No description provided
virtualvoidactivateObject()

MacOS (ARM): 0x170e2c

MacOS (Intel): 0x1b7290

Windows: 0x4a3b10

iOS: 0x383e48

Android

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virtualvoiddeactivateObject(
booldeactivate
)

MacOS (ARM): 0x170e70

MacOS (Intel): 0x1b72d0

Windows: 0x4a3be0

iOS: 0x383e8c

Android

No description provided
virtualvoidsetObjectColor()

MacOS (ARM): 0x170fe4

MacOS (Intel): 0x1b7480

Windows: 0x4a3d90

iOS: 0x383ff4

Android

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virtualvoidanimationFinished()

MacOS (ARM): 0x171018

MacOS (Intel): 0x1b74b0

Windows: 0x4a3dd0

iOS: 0x384028

Android

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virtualvoiddisplayFrameChanged(,
gd::stringframeName
)

MacOS (ARM): 0x172054

MacOS (Intel): 0x1b87e0

Windows: 0x4a50b0

iOS: 0x384a64

Android: Rebinded

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boolinit(
intid
)

MacOS (ARM): 0x170000

MacOS (Intel): 0x1b6450

Windows: 0x4a2a40

iOS: 0x383214

Android

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voidplayAnimation(
inttype
)

MacOS (ARM): 0x172374

MacOS (Intel): 0x1b8b20

Windows: 0x4a5200

iOS: 0x384d20

Android

No description provided
voidsetupAnimatedSize(
intid
)

MacOS (ARM): 0x17019c

MacOS (Intel): 0x1b65f0

Windows: Out of line

iOS: 0x3833b0

Android

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voidsetupChildSprites()

MacOS (ARM): 0x17032c

MacOS (Intel): 0x1b67b0

Windows: 0x4a2fd0

iOS: 0x383540

Android

No description provided
voidupdateChildSpriteColor()

MacOS (ARM): 0x170c14

MacOS (Intel): 0x1b7050

Windows: Out of line

iOS: 0x383c3c

Android

No description provided
voidupdateObjectAnimation()

MacOS (ARM): 0x170c94

MacOS (Intel): 0x1b70d0

Windows: 0x4a38a0

iOS: 0x383cbc

Android

No description provided
Fields8
CCAnimatedSprite*m_animatedSprite
;
No description provided
cocos2d::CCSprite*m_childSprite
;
No description provided
CCSpritePart*m_eyeSpritePart
;
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boolm_finishedAnimating
;
No description provided
boolm_playingAnimation
;
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gd::stringm_currentAnimation
;
No description provided
boolm_notGrounded
;
No description provided
intm_animationID
;
No description provided
Protected member functions0
Protected fields0
Derived classes0