Class ActiveSaveObject1

#include <Geode/binding/ActiveSaveObject1.hpp>
classActiveSaveObject1{ ... }
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Examples0
Public static methods0
Public member functions0
Fields4
GameObject*m_gameObject
;
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boolm_unkBool1
;
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boolm_unkBool2
;
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uint8_t[2]__pad18
;
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Protected member functions0
Protected fields0