Class AchievementManager

#include <Geode/binding/AchievementManager.hpp>
classAchievementManager:publiccocos2d::CCNode{ ... }
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Examples0
Public static methods1
staticAchievementManager*sharedState()

MacOS (ARM): 0x633e04

MacOS (Intel): 0x715690

Windows: 0x7da0

Android

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Public member functions8
gd::stringachievementForUnlock(
intp0
,)

MacOS (ARM): 0x682554

MacOS (Intel): 0x76ef60

Windows: 0x3a1c0

Android

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voidaddAchievement(,,,,,
intp5
)

Windows: 0x7ef0

Android

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voidaddManualAchievements()

Windows: 0x8410

Android

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cocos2d::CCDictionary*getAchievementsWithID()

MacOS (Intel): 0x76ed50

Windows: 0x39d70

Android

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boolisAchievementEarned()

MacOS (ARM): 0x682198

MacOS (Intel): 0x76ec00

Windows: 0x39a70

Android

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intlimitForAchievement()

MacOS (ARM): 0x68248c

MacOS (Intel): 0x76eec0

Windows: Out of line

Android

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intpercentForAchievement()

MacOS (ARM): 0x6821b4

MacOS (Intel): 0x76ec20

Windows: 0x39a90

Android

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virtualboolinit()

MacOS (ARM): 0x633ef4

MacOS (Intel): 0x7157a0

Windows: 0x7e60

iOS: 0xb9ecc

Android

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Fields9
cocos2d::CCArray*m_allAchievements
;
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cocos2d::CCDictionary*m_platformAchievements
;
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cocos2d::CCDictionary*m_achievementUnlocks
;
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void*m_unkPtrUnused
;
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cocos2d::CCDictionary*m_reportedAchievements
;
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boolm_dontNotify
;
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cocos2d::CCArray*m_allAchievementsSorted
;
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intm_order
;
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;
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Protected member functions0
Protected fields0